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Equilibrium existence and approximation of regular discontinuous games

机译:正规不连续博弈的平衡存在与逼近

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Many conditions have been introduced to ensure equilibrium existence in games with discontinuous payoff functions. This paper introduces a new condition, called regularity, that is simple and easy to verify. Regularity requires that if there is a sequence of strategies converging to s* such that the players' payoffs along the sequence converge to the best-reply payoffs at s*, then s* is an equilibrium. We show that regularity is implied both by Reny's better-reply security and Simon and Zame's endogenous sharing rule approach. This allows us to explore a link between these two distinct methods. Although regularity implies that the limits of e-equilibria are equilibria, it is in general too weak for implying equilibrium existence. However, we are able to identify extra conditions that, together with regularity, are sufficient for equilibrium existence. In particular, we show how regularity allows the technique of approximating games both by payoff functions and space of strategies.
机译:已经引入许多条件来确保具有不连续收益函数的博弈中的均衡存在。本文介绍了一种称为规则性的新条件,该条件简单且易于验证。规律性要求,如果有一系列策略收敛到s *,从而使玩家沿着该序列的收益收敛到s *处的最佳答复收益,那么s *是平衡。我们显示,Reny更好地答复安全性以及Simon和Zame的内生共享规则方法都暗示了规律性。这使我们能够探索这两种不同方法之间的联系。尽管规律性意味着电子均衡的极限是均衡,但它通常太弱而无法暗示均衡存在。但是,我们能够识别出额外的条件,这些条件与规则性一起足以满足平衡的存在。特别是,我们展示了规律性如何允许通过收益函数和策略空间来近似游戏的技术。

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