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Tactical Behaviour of Youth Soccer Players: Differences Depending on Task Constraint Modification, Age and Skill Level

机译:青少年足球运动员的战术行为:取决于任务约束修改,年龄和技能水平的差异

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This study aimed to investigate: i) how Small-Sided and Conditioned Games based on different representation and exaggeration modification strategies, from the Teaching Games for Understanding pedagogical principles, affected team performance and exploratory behaviour; and ii) how teams and players of different ages and skill levels were affected by the use of these different modification strategies. In total, forty-eight youth male soccer players participated in the study (U15, n = 24 mean age = 13.06 ± 1.53 years; U17, n = 24 mean age = 16.89 ± 0.11 years). In both categories, players were organized into three groups according to their tactical efficiency level (Group 01 = High Skilled Players (HSP), Group 02 = Intermediate Skilled Players (ISP), and Group 03 = Low Skilled Players (LSP)). The HSP and LSP groups performed two types of Gk+4vs4+Gk Small-Sided and Conditioned Games (SSCGs) based on different representation and exaggeration modification strategies. The first type of SSCGs was modified by structural constraints (Structural SSCG) and the second type was modified by rule manipulation (Manipulation SSCG). Team performance and exploratory behaviour were analysed through the Offensive Sequences Characterization System and Lag Sequential Analysis, respectively. SSCG modification strategies affected differently tactical performance and exploratory behaviour of teams composed of players of different skill levels. It was found that SSCG modification strategy through rule manipulation provided players and teams with a higher level of difficulty, compromising their performance and inhibiting exploratory behaviour. This information is crucial to practitioners wishing to apply more appropriate pedagogical strategies to improve a specific tactical problem using a player-centred and game-based approach.
机译:这项研究旨在调查:i)根据不同的代表和夸张修改策略,从教学游戏到了解教学原则,受影响团队表现和探索性行为的小写和夸张修改策略。二)如何影响不同年龄和技能水平的团队和球员的利用,这些不同的修改策略的影响。总共有48名青年男足球运动员参加了研究(U15,N = 24岁平均年龄= 13.06±1.53岁; U17,n = 24平均年龄= 16.89±0.11岁)。在这两个类别中,根据他们的战术效率水平(第01组=高熟练的玩家(HSP),第02组=中级熟练播放器(ISP),以及第03组=低熟练的播放器(LSP))的球员组织成三组。 HSP和LSP组根据不同的表示和夸张修改策略执行两种类型的GK + 4VS4 + GK小型和条件游戏(SSCG)。通过结构约束(结构SSCG)修改第一类SSCG,并且通过规则操作(操纵SSCG)修改第二种类型。通过令人反感的序列表征系统和滞后顺序分析分析了团队的性能和探索性行为。 SSCG修改策略影响了由不同技能水平的球员组成的团队的不同战术性能和探索性行为。有人发现,通过规则操纵,SSCG修改策略提供了具有更高难度水平的球员和团队,损害了它们的性能和抑制探索性行为。这些信息对于希望使用更合适的教学策略来利用以球员为中心和基于游戏的方法来改善特定的战术问题的从业者至关重要。

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