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Development and evaluation of a gamified smart phone mobile health application for oral health promotion in early childhood: a randomized controlled trial

机译:童年早期口腔健康促进的娱乐智能手机移动健康申请的开发与评价:随机对照试验

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This study aimed to design a gamified smartphone application (app) and assess its efficacy for education of mothers regarding oral healthcare of their children. In this pretest–posttest controlled clinical trial, a simple app and a gamified version of it were designed to enhance the oral health knowledge and practice of mothers. The app contains information about early childhood caries, health diet, sugars, baby-oral hygiene, fluoride effect, fluoride toothpaste, tooth-brushing training video and regular dental visits. The opinion of experts and 3 mothers were obtained and both apps were revised accordingly. The intervention was implemented on mothers of preschoolers referring to the specialty dental clinic of Tehran School of Dentistry in 2019. The mothers were randomly allocated to the simple app or gamified app group. Before the intervention, all mothers filled out a questionnaire regarding oral health knowledge and practice, and their demographics were collected. The plaque index (PI) of children was also measured. The mothers filled out the same questionnaire 1?month after the intervention, and the PI of children was measured again. Paired t test and linear regression model were used for statistical analysis of the data. Totally, 58 mother and child pairs entered the study; 40% of children were boys. The mean age of children was 4.7?±?1.2?years. The mean knowledge score of mothers in the pretest was 10.5 and 11.3 in simple app and gamified app group, respectively, which changed to 13.1 and 14.3, respectively in the posttest. The mean practice score of mothers was 4.4 and 4.8 in simple app and gamified app groups, respectively in the pretest, which changed to 8.5 and 8, respectively in the posttest. The mean dental plaque index of children in the pretest was 0.8 and 1 in simple app and gamified app groups, respectively, which changed to 0.5 and 0.5, respectively in the posttest. Children had better Plaque control in gamified app group (P??0.05). After 1?month, both apps effectively improved the oral-health knowledge and practice of mothers while oral hygiene as a result of plaque control was superior in children of mothers using the gamified app. Trial registration IRCT, IRCT20131102015238N2. Registered 24 February 2019—Retrospectively registered, https://fa.irct.ir/trial/36600 .
机译:本研究旨在设计一个游戏智能手机应用程序(APP),并评估其对儿童口头医疗保健的母亲教育的疗效。在这个预测试的后测试控制临床试验中,简单的应用程序和赌博版的旨在增强母亲的口腔健康知识和实践。该应用程序包含有关幼儿龋病,健康饮食,糖,婴儿口腔卫生,氟化物效果,氟化物牙膏,牙刷训练视频和定期牙科探访的信息。获得专家和3名母亲的意见,并相应修订两个应用程序。在学龄前儿童的母亲上实施了干预,指2019年德黑兰牙科学院的特产牙科诊所。母亲被随机分配给简单的应用程序或游戏集团。在干预之前,所有母亲都填写了关于口头健康知识和实践的调查问卷,并收集了他们的人口统计。还测量了儿童的斑块(PI)。母亲们填写了同样的调查问卷1?干预后的一个月,并再次测量儿童的PI。配对T测试和线性回归模型用于数据的统计分析。完全,58名母亲和儿童对进入了这项研究; 40%的孩子是男孩。儿童的平均年龄为4.7?±1.2?年满。本预测试中母亲的平均知识评分分别为10.5%和11.3分别在简单的App和Gamified App Group中,分别在PostTest中变为13.1和14.3。母亲的平均实践得分为4.4和4.8在简单的应用程序和游戏应用程序组中,分别在预测试中,分别在PostTest中改变为8.5和8。预测试中儿童的平均牙科斑块指数分别为0.8和1,分别在后测试分别在0.5和0.5分别变为0.5和0.5。儿童在游戏APP组中具有更好的噬菌斑对照(P?& 0.05)。 1个月后,两个应用程序都会有效地改善了母亲的口腔健康知识和实践,而牌匾控制的口腔卫生在使用游戏应用的母亲的儿童中优越。试用注册IRCT,IRCT20131102015238N2。注册2019年2月24日 - 回顾性注册,https://fa.irct.ir/trial/36600。

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