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首页> 外文期刊>Journal of Neural Transplantation and Plasticity: Neural Plasticity >The Effect of Virtual Reality Training on Anticipatory Postural Adjustments in Patients with Chronic Nonspecific Low Back Pain: A Preliminary Study
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The Effect of Virtual Reality Training on Anticipatory Postural Adjustments in Patients with Chronic Nonspecific Low Back Pain: A Preliminary Study

机译:虚拟现实训练对慢性非特异性低腰疼痛患者的预期姿势调整的影响:初步研究

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Objectives . This study is aimed at exploring the effects of virtual reality (VR) training on postural control, measured by anticipatory and compensatory postural adjustments (APAs and CPAs, respectively), in patients with chronic nonspecific low back pain (CNLBP) and the potential neuromuscular mechanism of VR training. Methods . Thirty-four patients were recruited and randomly assigned to the VR group ( ), the motor control exercise group (MCE, ) and the control group (CG, ). The VR group received VR training using Kinect Xbox 360 systems and magnetic therapy. Besides magnetic therapy, the participants in the MCE group performed real-time ultrasound-guided abdominal drawing-in maneuver (ADIM) and four-point kneeling exercise. The CG only received magnetic therapy. Surface muscle electromyography (sEMG) was used to record the muscle activities of transverse abdominis (TrA), multifidus (MF), lateral gastrocnemius (LG), and tibialis anterior (TA) during ball-hitting tasks. The muscle activation time and integrals of the electromyography activities (IEMGs) during the APA and CPA stages were calculated and used in the data analysis. The visual analogue scale (VAS) and Oswestry dysfunction index (ODI) scores were also recorded. Results . A significant interaction effect of was observed on the activation time of TrA ( ) and MF ( ). The post-intervention activation time of the TrA was earlier in the VR group ( ). In contrast, the post-intervention activation time of the MF was significantly delayed in the VR group ( ). The IEMGs of TrA ( ) and TA ( ) during CPA1 significantly decreased only in the VR group after the intervention. The VAS scores of three group participants showed significant decreases after intervention ( ). Conclusions . Patients with CNLBP showed reciprocal muscle activation patterns of the TrA and MF muscles after VR training. VR training may be a potential intervention for enhancing the APAs of the patients with CNLBP.
机译:目标。本研究旨在探讨虚拟现实(VR)培训对姿势控制的影响,通过预期和补偿性姿势调整(APAS和CPA),慢性非特异性低腰(CNLBP)和潜在的神经肌肉机制VR培训。方法 。招募了三十四名患者,随机分配给VR组(),电机控制运动组(MCE,)和对照组(CG,)。 VR组使用Kinect Xbox 360系统和磁性治疗接收VR培训。除了磁性疗法外,MCE组的参与者除了实时超声引导的腹部绘图机动(Adim)和四点跪着运动。 CG仅接受磁性疗法。在球击任务期间,使用表面肌肉肌电图(SEMG)记录横向腹部(TRA),横向腹(TRA),多腹(MF),侧腹(MF),侧腹(LG)和胫骨前(TA)的肌肉活性。在APA和CPA级期间的肌肉激活时间和积分在数据分析中使用。还记录了视觉模拟刻度(VAS)和OSWESTRY功能障碍指数(ODI)分数。结果 。在TRA()和MF()的激活时间上观察到的显着的相互作用效果。 TRA后的干预后激活时间在VR组()中早期。相比之下,在VR组()中,MF的后干预激活时间显着延迟。在干预后,CPA1期间的TRA()和TA()的IEMGS仅在VR组中显着降低。三组参与者的VAS分数显示出干预后的显着减少()。结论。 CNLBP患者显示VR训练后TRA和MF肌肉的互易肌肉激活模式。 VR培训可能是增强CNLBP患者APA的潜在干预。

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