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Proof of Concept of an Eclectic, Integrative Therapeutic Approach to Mental Health and Well-Being Through Virtual Reality Technology

机译:通过虚拟现实技术证明一种折衷的融合,综合治疗方法和幸福的概念

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Across three studies we provide a proof of concept evaluation of an integrative psychotherapeutic application of virtual reality (VR) technology. Study 1 (n = 36) evaluated an unguided “safe-place” imagery task, where participants were instructed “to create a safe space… [such as] a scene, item, design, or any visual representation that makes you feel safe” using either the Google Tilt Brush application (VR condition), the standard Microsoft Paint application (2-D condition), or via eyes-closed mental imagery alone (IMG condition). Study 2 (n = 48) evaluated a narrative episodic recall task, where participants viewed their childhood and adult homes and places of schooling either using either the Google Earth VR application (VR condition), the standard Google Earth application (2-D condition), or recalled these places with their eyes closed via mental imagery alone (IMG condition). Finally, study 3 (n = 48) evaluated a guided wilderness imagery task, during which different scripts were narrated, specifically, a trail walk in autumn, a spring meadow, and a hillside walk in snowy winter, while either these same scenes were visually presented using the Nature Treks VR application (VR condition), the scenes were presented using the same software but shown on standard computer monitor (2-D condition), or participants’ eyes were closed (IMG condition). Order of intervention format was randomized across participants. Across all three studies, quantitative survey ratings showed that the VR format of intervention delivery produced greater positive affect and satisfaction and perceived credibility ratings as an intervention for trauma- and stressor-related disorders and psychological wellbeing as rated by university students who varied in traumatic and stressful life event history and symptoms of posttraumatic stress disorder (PTSD), while qualitative findings revealed additional themes of experiential response including increased experience of presence and vividness in the VR condition. Future research directions and clinical applications are discussed.
机译:在三项研究中,我们提供了虚拟现实(VR)技术的一体化心理治疗应用的概念评估证明。研究1(n = 36)评估了一种灭正的“安全放置”图像任务,其中参与者被指示“创建一个安全的空间...... [如]一个场景,项目,设计或任何可视表示,让您感到安全”使用Google Tilt Bruck应用程序(VR条件),标准的Microsoft Paint应用程序(2-D条件)或单独通过眼睛闭合的心理图像(IMG条件)。研究2(n = 48)评估了叙述性召回任务,参与者通过谷歌地球VR申请(VR条件),标准的Google地球应用程序(2-D条件)查看了他们的童年和成年家和学校教育的地方或者在他们的眼睛上闭上了这些地方,通过单独的心理图像(IMG条件)封闭。最后,研究3(n = 48)评估了一个引导的荒野图像任务,在此期间,叙述的不同脚本,特别是秋季,春天草甸和山坡散步的小路径,而这些场景在视觉上使用Nature Treks VR应用程序(VR条件)呈现,使用相同的软件显示场景,但在标准计算机监视器(2-D条件)上显示,或者参与者的眼睛已关闭(IMG条件)。干预格式的顺序在参与者中随机化。在所有三项研究中,定量调查评级表明,干预交付的VR格式产生了更大的积极影响和满足感,并认为可信度评级是针对创伤和造成创伤性的大学生的患者和压力源相关疾病和心理健康的干预。压力的生命事件历史和症状后宫应激障碍(PTSD),而定性结果揭示了额外的体验响应主题,包括在VR条件下增加的存在和生育程度增加。讨论了未来的研究方向和临床应用。

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