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Exploring the Effect of Cooperation in Reducing Implicit Racial Bias and Its Relationship With Dispositional Empathy and Political Attitudes

机译:探讨合作减少隐含种族偏见的效果及其与拟议移情和政治态度的关系

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Previous research using immersive virtual reality (VR) has shown that after a short period of embodiment of White people in a Black virtual body their implicit racial bias against Black people diminishes. Here we tested the effects of some socio-cognitive variables that could contribute to enhancing or reducing the implicit racial bias. The first aim of the study was to assess the beneficial effects of cooperation within a VR scenario, the second aim was to provide preliminary testing of the hypothesis that empathy and political attitudes could contribute to implicit bias about race, while the third aim was to explore the relationship between political attitudes and empathy. We had (Caucasian) participants embodied in a Black virtual body and engaged either in a cooperative (Coop group) or in a non-cooperative (Neutral group) activity with a confederate experimenter embodying another Black avatar. Before and after VR, we measured participants’ implicit racial bias by means of Implicit Association Test (IAT) and their perceived closeness toward the confederate experimenter. Before VR we also assessed participants’ political attitudes and empathy traits. Results revealed that, as compared to the Neutral group, the Coop group showed lower IAT scores after the social interaction. Interestingly, in the Neutral but not the Coop group the perceived closeness toward the confederate experimenter was associated with the initial racial bias: the more the participants reduced their distance, the more they reduced their IAT score. Moreover, reported traits of empathy and political attitudes significantly explained the variance observed in the initial implicit bias, with perspective-taking, empathic concern, and personal distress being significant predictors of the IAT scores. Finally, there was a relationship between political attitudes and empathy: the more participants considered themselves as left-wing voters, the higher their perspective-taking and empathic concern scores. We discuss these findings within the neuroscientific and social cognition field and encourage scholars from different domains to further explore whether and under which conditions a given manipulation for reducing racial bias could be efficiently transposed in VR.
机译:以前的研究使用沉浸虚拟现实(VR)已经表明,在黑色虚拟机构中的白人的一个实施例之后,他们隐含对黑人的种族偏见减少。在这里,我们测试了一些社会认知变量的影响,这些变量可能有助于增强或减少隐式种族偏见。该研究的首次目的是评估与VR情景中合作的有益影响,第二个目的是提供对同情和政治态度可能导致竞争隐含偏见的假设的初步测试,而第三个目的是探索政治态度与同理心的关系。我们(白种人)参与者体现在黑色虚拟机构中,并在合作社(COOP集团)或非合作(中性小组)活动中与同联的实验者一起参与,其体现了另一个黑色的头像。在VR之前和之后,我们通过隐性关联测试(IAT)测量了参与者的隐式种族偏见,并对联邦实验者的亲密度进行了感觉。在VR之前,我们还评估了参与者的政治态度和移情特征。结果表明,与中性组相比,杂志组在社会互动后显示出降低的IAT分数。有趣的是,在中立但不是COOP组对联邦实验者的感知亲密关系与最初的种族偏见有关:参与者降低了距离的距离越多,他们的IAT评分越多。此外,报告了同情心和政治态度的特征大大解释了初始隐含偏差中所观察到的差异,具有视角,移情的关注和个人遇险是IAT分数的重要预测因子。最后,政治态度和同理心之间存在关系:更多的参与者认为自己是左翼选民,他们的观点和异常关注分数越高。我们讨论了神经科学和社会认知领域的这些调查结果,并鼓励来自不同域的学者进一步探索是否在哪种情况下,用于减少种族偏倚的给定操纵可以有效地转换在VR中。

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