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Effects of Kinect-based exergaming on frailty status and physical performance in prefrail and frail elderly: A randomized controlled trial

机译:基于Kinect的Exergaming对预制和虚线老年人体育状态和物理性能的影响:随机对照试验

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Frailty status can be improved by intervention. Both exergaming and combined exercise have been proposed for improving physical performance in community-dwelling elderly. However, whether frailty status can be improved by exergaming is unclear. Moreover, whether Kinect-based exergaming training can exert a stronger effect on improving frailty status than combined exercise needs to be established. The aim of this study was to investigate the effects of Kinect-based exergaming on improving frailty status and physical performance in the prefrail and frail elderly by comparing its effects with those of combined exercise. Fifty-two prefrail and frail elderly were recruited and randomized to the Kinect-based exergaming group (EXER group) or combined exercise group (CE group), emphasizing resistance, aerobic, and balance training for 36 sessions over 12 weeks. Our results showed that both groups improved the frailty status (EXER group: p?=?0.016, effect size?=?2.29; and CE group: p?=?0.031, effect size?=?2.67). Three out of 5 physical characteristics of the frailty phenotype, namely, weakness, slow walking speed, and low activity level, were significantly reversed by both exergaming and combined exercise. However, the exergaming training also significantly reversed exhaustion. Furthermore, compared with the CE group, the EXER group showed greater improvement in dynamic balance control, as indicated by the forward reaching test (p?=?0.0013, effect size?=?0.40) and single leg stance test (p?=?0.049, effect size?=?0.42). Thus, Kinect-based exergaming exerted effects that were at least as beneficial as those of combined exercise in improving frailty status and the frailty phenotype. We recommend the use of exergaming aided by Kinect in the prefrail and frail elderly.
机译:干预可以提高脆弱状态。已经提出了外交和综合运动,以改善社区住宅老年人的身体表现。但是,出于外国人尚不清楚,是否可以改善脆弱状态。此外,无论是基于Kinect的Exgeraming训练是否可以对改善的体弱状态施加更强的影响,而不是需要建立综合运动。本研究的目的是通过比较其与组合运动的影响,调查基于Kinect的Exergaming对预制和脆弱年龄的体现和体育性能的影响。招募了五十二所预制和虚弱的老年人,并随机向基于Kinect的Exergaming Group(Exer Group)或合并的运动组(CE组),强调抵抗,有氧和平衡培训36次超过12周。我们的研究结果表明,两组都改善了脆弱状态(Exer组:P?= 0.016,效果大小?=?2.29;和CE组:P?= 0.031,效果大小?=?2.67)。既有5个物理特征,即弱势,步行速度慢,活性水平低下,都会受到艾滋病士和综合运动的显着逆转。然而,外援培训也显着逆转疲惫。此外,与CE组相比,Exer组在动态平衡控制方面表现出更大的改善,如前进达到试验所示(P?= 0.0013,效果大小?= 0.40)和单腿姿态测试(P?=? 0.049,效果大小?=?0.42)。因此,基于Kinect的Exergaming施加的效果至少与改善脆弱状态和脆弱表型相结合的综合运动一样有益。我们建议使用Kinect在预制和削弱老年人中使用Kinect。

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