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首页> 外文期刊>Mathematical Problems in Engineering: Theory, Methods and Applications >Decentralized Algorithms for Weapon-Target Assignment in Swarming Combat System
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Decentralized Algorithms for Weapon-Target Assignment in Swarming Combat System

机译:蜂拥战斗系统中的武器目标分配分散算法

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Swarming small unmanned aerial or ground vehicles (UAVs or UGVs) have attracted the attention of worldwide military powers as weapons, and the weapon-target assignment (WTA) problem is extremely significant for swarming combat. The problem involves assigning weapons to targets in a decentralized manner such that the total damage effect of targets is maximized while considering the nonlinear cumulative damage effect. Two improved optimization algorithms are presented in the study. One is the redesigned auction-based algorithm in which the bidding rules are properly modified such that the auction-based algorithm is applied for the first time to solve a nonlinear WTA problem. The other one is the improved task swap algorithm that eliminates the restriction in which the weights of the edges on graph G must be positive. Computational results for up to 120 weapons and 110 targets indicate that the redesigned auction-based algorithm yields an average improvement of 37% over the conventional auction-based algorithm in terms of solution quality while the additional running time is negligible. The improved task swap algorithm and the other two popular task swap algorithms almost achieve the same optimal value, while the average time-savings of the proposed algorithm correspond to 53% and 74% when compared to the other two popular task swap algorithms. Furthermore, the hybrid algorithm that combines the above two improved algorithms is examined. Simulations indicate that the hybrid algorithm exhibits superiority in terms of solution quality and time consumption over separately implementing the aforementioned two improved algorithms.
机译:蜂拥而至的小无人机或地面车辆(无人机或UGV)引起了全球军事力的关注,因为武器武器 - 目标分配(WTA)问题对于蜂拥而为。问题涉及以分散的方式将武器分配给靶标的靶标,使得靶标的总损伤效应在考虑非线性累积损伤效应时最大化。在研究中提出了两个改进的优化算法。一个是重新设计的基于拍卖的算法,其中竞标规则被适当地修改,使得第一次应用基于拍卖的算法来解决非线性WTA问题。另一个是改进的任务交换算法,其消除了图表G上边缘的权重必须为正的限制。最多120件武器和110个目标的计算结果表明,在额外的运行时间可忽略不计,重新设计的拍卖算法在溶液质量方面产生37%的37%的平均提高。改进的任务交换算法和其他两个流行的任务交换算法几乎实现了相同的最佳值,而该算法的平均时间节省与其他两个流行的任务交换算法相比,该算法的平均时间节省对应于53%和74%。此外,检查了结合上述两个改进算法的混合算法。模拟表明,混合算法在单独实现上述两种改进算法方面的溶液质量和时间消耗方面表现出优势。

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