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Design of Intelligent Walking Stick for the Elderly based on User Experience Research

机译:基于用户体验研究的老年人智能手杖设计

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Purpose: Using the design ideas and research methods of user experience to probe into design art in the field of the elderly products, thus presenting an innovative intelligent walking stick with a better user experience. Methods: Questionnaire surveys, observation, interviews and other methods were employed to research the life style and travel behavior of the elderly people, gain the users’ characteristics, recognition mentality, perception features and other valuable information, identify the present home caring conditions and travel features of the elderly group, thereby obtaining insights into the elderly users’ real demand, as well as found out the key selling point of the elderly intelligent walking sticks. Conclusion: On the basis of cluster analysis on the characteristics of the typical user group and the survey results, the persona of users was created and scenario analysis was made in the form of story board to define the needs of the target personas and output the design prototype. After that, the design scheme was completed to offer a reference for design of relevant products.
机译:目的:利用用户体验的设计思路和研究方法在老年产品领域探讨设计艺术,从而提出了一种具有更好的用户体验的创新智能手杖。方法:调查问卷调查,观察,访谈等方法研究老年人的生活方式和旅行行为,获得用户的特征,认可心态,感知功能和其他有价值的信息,识别目前的家庭关怀条件和旅行老年人的特征,从而获得了老年人的真正需求的见解,并发现了老年智能手杖的关键卖点。结论:在典型用户组的特点和调查结果的基础上,创建了用户的角​​色,以故事板的形式创建了场景分析,以定义目标角色的需求并输出设计。原型。之后,完成设计方案,为相关产品的设计提供参考。

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