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Eksistensi video game streaming dalam industri gaming Indonesia

机译:印度尼西亚博彩行业流式视频游​​戏的存在

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This research explored the motivation and satisfaction of gamers in watching streaming video games and the impact of streaming video games on the growth of the gaming industry in Indonesia. The research approach was qualitative method with a case study research strategy. Based on the results of data analysis obtained from in-depth interviews with five informants who met the criteria as gamers and professional streamers, it was understood that interpersonal utility motives, seeking information, and entertainment became the main motives for gamers in watching video games streaming. Then, the YouTube gaming platform was more preferred by professional gamers in Indonesia than Twitch. Finally, video games streaming on the gaming industry in Indonesia affects the decision to buy games, ways to sell games, bringing classic games back, and the success of independent game developers.
机译:本研究探讨了游戏玩家在观看流式视频游​​戏中的动机和满足以及流媒体视频游戏对印度尼西亚博彩行业的增长的影响。研究方法是案例研究策略的定性方法。根据与符合游戏玩家和专业娱乐者的五名线人的深入访谈获得的数据分析结果,据了解,人际关系的实用机动,寻求信息和娱乐成为看电子游戏流媒体游戏玩家的主要动机。然后,您在印度尼西亚的专业游戏玩家比抽搐更优选YouTube游戏平台。最后,印度尼西亚博彩行业上的视频游戏影响了购买游戏的决定,销售游戏的方式,带来经典游戏,以及独立游戏开发商的成功。

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