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A Serious Game on the First-Aid Procedure in Choking Scenarios: Design and Evaluation Study

机译:窒息情景中急救程序的严重游戏:设计和评估研究

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Background Choking is one of the causes of unintentional injury death. Gaining the knowledge of the first-aid procedure that has to be applied in case of choking can increase the chances of survival of persons with choking. Serious games can be a good channel for educating people about choking scenarios and the actions to be taken to save the persons with choking. Objective The objective of this study is to present and evaluate the effectiveness of a serious game designed to prevent choking and to promote the first-aid procedure that needs to be applied in case of choking. Methods In this study, we present a serious game as a set of minigames that reproduces the main steps of the protocol for the first-aid performed in choking. In the proposed game, the player acquires the role of a helper who has to save the person in a choking emergency by applying the main steps of the protocol. Time and score restrictions are imposed to pass each minigame. To test this game, we performed a pilot study with 48 high school students. Different tests were performed to assess the students’ preferences and their knowledge on choking before and after playing the proposed game. The obtained results were analyzed using Mann-Whitney U test when a grade variable was involved and by using Fisher exact test when 2 categorical variables were involved. Results The findings of our study showed that the players enjoyed the game. No statistical differences were detected when considering the gender of the player, their preferences for video games, or their previous experience in choking emergencies. By comparing the knowledge of these students before and after playing the game, we found that all the indicators of the knowledge about how to act in case of a choking emergency were improved through this serious game. Conclusions The findings of our study show that the proposed game is a good strategy for promoting and teaching first-aid procedures in choking emergencies to nonexperts in this field.
机译:背景窒息是无意伤害死亡的原因之一。在窒息的情况下获得必须应用的急救程序的知识可以增加窒息的人生存的机会。严肃的游戏可以是教育人们关于窒息情景的良好渠道,以及拯救人们窒息的行动。目的本研究的目的是展示和评估旨在防止窒息的严重游戏的有效性,并在窒息的情况下促进需要应用的急救程序。方法在本研究中,我们将一个严重的游戏作为一组迷你游戏,可在窒息中进行急救的协议的主要步骤。在拟议的游戏中,玩家通过应用协议的主要步骤来获得必须在窒息紧急情况下拯救人员的帮助者的角色。施加时间和分数限制以传递每个少迹。要测试这款游戏,我们与48名高中生进行了试点研究。进行了不同的测试,以评估学生的偏好及其在扮演拟议游戏之前和之后窒息的知识。当涉及级变量时,使用Mann-Whitney U测试分析所得结果,并且当涉及2个分类变量时,使用Fisher精确测试时。结果我们的研究结果表明,球员享受了比赛。在考虑球员的性别时,没有检测到统计差异,他们对视频游戏的偏好或他们以前的窒息紧急情况的经验。通过比较这些学生的知识在玩游戏之前和之后,我们发现如何通过这场严肃的比赛改善了关于如何采取窒息紧急情况的知识的所有指标。结论我们的研究结果表明,该拟议的游戏是促进和教导急救程序在扼杀该领域的非直播中的急救程序。

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