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Visual and tactile 3D point cloud data from real robots for shape modeling and completion

机译:来自真实机器人的视觉和触觉3D点云数据用于形状建模和完成

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Representing 3D geometry for different tasks, e.g. rendering and reconstruction, is an important goal in different fields, such as computer graphics, computer vision and robotics. Robotic applications often require perception of object shape information extracted from sensory data that can be noisy and incomplete. This is a challenging task and in order to facilitate analysis of new methods and comparison of different approaches for shape modeling (e.g. surface estimation), completion and exploration, we provide real sensory data acquired from exploring various objects of different complexities. The dataset includes visual and tactile readings in the form of 3D point clouds obtained using two different robot setups that are equipped with visual and tactile sensors. During data collection, the robots touch the experiment objects in a predefined manner at various exploration configurations and gather visual and tactile points in the same coordinate frame based on calibration between the robots and the used cameras. The goal of this exhaustive exploration procedure is to sense unseen parts of the objects which are not visible to the cameras, but can be sensed via tactile sensors activated at touched areas. The data was used for shape completion and modeling via Implicit Surface representation and Gaussian-Process-based regression, in the work “Object shape estimation and modeling, based on sparse Gaussian process implicit surfaces, combining visual data and tactile exploration” [3], and also used partially in “Enhancing visual perception of shape through tactile glances” [4], both studying efficient exploration of objects to reduce number of touches.
机译:表示不同任务的3D几何,例如,渲染和重建是不同领域的重要目标,如计算机图形,计算机视觉和机器人。机器人应用程序通常需要从可以嘈杂和不完整的感觉数据提取的对象形状信息的感知。这是一个具有挑战性的任务,并且为了促进分析形状建模的不同方法的新方法和比较(例如,表面估计),完成和探索,我们提供从探索不同复杂性的各种对象获取的真实感官数据。数据集包括使用配备有视觉和触觉传感器的两种不同的机器人设置获得的3D点云形式的视觉和触觉读数。在数据收集期间,机器人以预定的方式在各种探测配置中以预定义的方式触摸实验对象,并基于机器人和使用的摄像机之间的校准在相同坐标帧中收集视觉和触觉点。这种详尽的探索程序的目标是感测摄像机上不可见的物体的看不见部分,但可以通过在触摸区域激活的触觉传感器来感测。数据用于通过隐式表面表示和基于高斯 - 过程的回归,基于稀疏高斯过程隐式表面,结合视觉数据和触觉探索,通过隐式表面表示和基于高斯过程的回归建模的形状完成和建模。[3],并且还部分地用于“通过触觉瞥眼提高形状的视觉感知”[4],研究对物体的有效探索,以减少触摸的数量。

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