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Comparison of Pixel-based Position Input and Direct Acceleration Input for Virtual Stick Balancing Tests

机译:基于像素的位置输入和虚拟棒平衡测试的直接加速输入的比较

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A virtual stick balancing environment is developed using a computer mouse as input device. The development process is presented both on the hardware and software level. Two possible concepts are suggested to obtain the acceleration of the input device: discrete differentiation of the cursor position measured in pixels on the screen and by direct measurements via an Inertial Measurement Unit (IMU). The comparison of the inputs is carried out with test measurements using a crank mechanism. The measured signals are compared to the prescribed motion of the mechanism and it is shown that the IMU-based input signal fits better to the prescribed motion than the pixel-based input signal. The pixel-based input can also be applied after additional filtering, but this presents an extra computational delay in the feedback loop.
机译:使用计算机鼠标作为输入设备开发虚拟粘性平衡环境。在硬件和软件级别呈现开发过程。建议提出两种可能的概念来获得输入装置的加速度:在屏幕上以像素上测量的光标位置的离散区分,并通过惯性测量单元(IMU)直接测量。使用曲柄机构进行输入的比较。将测量的信号与机构的规定运动进行比较,并且示出了基于IMU的输入信号比基于像素的输入信号更好地符合规定的运动。基于像素的输入也可以在附加滤波后应用,但这提出了反馈循环中的额外计算延迟。

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