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A Study on Design Requirement Development and Satisfaction for Future Virtual World Systems

机译:未来虚拟世界系统设计要求开发与满意度研究

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Virtual worlds have become global platforms connecting millions of people and containing various technologies. For example, No Man’s Sky (nomanssky.com), a cross-platform virtual world, can dynamically and automatically generate content with the progress of user adventure. AltspaceVR (altvr.com) is a social virtual reality platform supporting motion capture through Microsoft’s Kinect, eye tracking, and mixed reality extension. The changes in industrial investment, market revenue, user population, and consumption drive the evolution of virtual-world-related technologies (e.g., computing infrastructure and interaction devices), which turns into new design requirements and thus results in the requirement satisfaction problem in virtual world system architecture design. In this paper, we first study the new or evolving features of virtual worlds and emerging requirements of system development through market/industry trend analysis, including infrastructure mobility, content diversity, function interconnectivity, immersive environment, and intelligent agents. Based on the trend analysis, we propose a new design requirement space. We, then, discuss the requirement satisfaction of existing system architectures and highlight their limitations through a literature review. The feature-based requirement satisfaction comparison of existing system architectures sheds some light on the future virtual world system development to match the changing trends of the user market. At the end of this study, a new architecture from an ongoing research, called Virtual Net, is discussed, which can provide higher resource sufficiency, computing reliability, content persistency, and service credibility.
机译:虚拟世界已成为全球平台,连接数百万人并包含各种技术。例如,没有人的天空(Nomansssky.com)是一个跨平台虚拟世界,可以动态地和自动生成内容,并通过用户冒险进度。 Altspacevr(altvr.com)是一种通过微软的Kinect,眼跟踪和混合现实延伸支持运动捕获的社会虚拟现实平台。工业投资,市场收入,用户人口和消费的变化驱动了虚拟世界相关技术的演变(例如,计算基础设施和交互设备),这进入了新的设计要求,从而导致虚拟的要求满足问题世界系统架构设计。在本文中,我们首先通过市场/行业趋势分析研究了虚拟世界的新的或不断发展的系统开发的功能,包括基础设施移动,内容多样性,功能互连,沉浸式环境和智能代理。基于趋势分析,我们提出了一种新的设计要求空间。然后,我们讨论了对现有系统架构的需求满足,并通过文献审查突出了他们的局限性。现有系统架构的基于特征的要求满足比较揭示了未来的虚拟世界发展的光明,以匹配用户市场的变化趋势。在本研究结束时,讨论了来自持续研究的新架构,称为虚拟网络,可以提供更高的资源充足,计算可靠性,内容持久性和服务可信度。

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