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Fast intra algorithm based on texture characteristics for 360 videos

机译:基于360个视频的纹理特性的快速帧算法

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Abstract With the rapid progress of virtual reality technology, 360 videos have become increasingly popular. Given that the resolution of a 360 video is ultra-high (generally 4K to 8K), the encoding time for this type of video is considerably high. To reduce encoding complexity, this study proposed a fast intra algorithm that is based on image texture characteristics. On the one hand, the proposed algorithm determines whether to terminate the coding unit partition early on the basis of texture complexity. On the other hand, the proposed algorithm reduces the number of candidate modes in mode decision according to texture directivity. Experimental results showed that the proposed algorithm can obtain an average time reduction rate of 53% and a Bjontegaard delta rate increase of only 1.3%, which is acceptable for rate distortion performance.
机译:摘要随着虚拟现实技术的快速进步,360个视频变得越来越受欢迎。鉴于360个视频的分辨率超高(一般为4K至8K),这种类型视频的编码时间相当高。为了减少编码复杂性,本研究提出了一种基于图像纹理特性的快速帧内算法。一方面,所提出的算法在纹理复杂度的基础上,确定是否早期终止编码单元分区。另一方面,该算法根据纹理方向性降低了模式决定中的候选模式的数量。实验结果表明,该算法可以获得53%的平均时间减少率,Bjontegaardδ只增加的1.3%,这对于速率失真性能是可接受的。

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