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Extending Esh3D Code to Solve Interacting Eshelby's Inhomogeneity Problems

机译:扩展ESH3D代码以解决互动的eShelby的不均匀性问题

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I present a new development of an open source code Esh3D in solving interacting Eshelby's inhomogeneity problems in whole, half, and finite spaces. The code resolves the interaction between multiple inhomogeneity bodies by assembling and solving a global linear system. For half or finite space problems, the code imposes Neumann and Dirichlet boundary conditions and resolves the surface‐body interaction by hybridizing Eshelby's analytical solutions with a numerical part. I demonstrate the impact of multibody interaction and surface‐body interaction by comparing the results of different problems in whole and finite spaces. This analytical‐numerical hybrid approach, compared to conventional finite element method, is inexpensive and flexible in modeling multiple and evolving inhomogeneity bodies. Plain Language Summary In this work I further develop an open source code, Esh3D, to solve interacting Eshelby's inhomogeneity problems in whole, half, and finite spaces. This new development improves the code's applicability to geophysical, as well as to many other, problems.
机译:我在解决整个,一半和有限空间的互动eShelby的不均匀性问题中,展现了开放源代码ESH3D的新开发。该代码通过组装和解决全局线性系统来解决多个不均匀性体之间的交互。对于一半或有限的空间问题,代码施加Neumann和Dirichlet边界条件,并通过用数值部分杂交eShelby的分析解决方案来解决方面相互作用。我证明了通过比较了全部和有限空间的不同问题的结果来展示多体相互作用和表面体相互作用的影响。与传统有限元方法相比,这种分析数值混合方法在建模多发和不均匀性体内处于廉价且柔韧。纯语言摘要在这项工作中,我进一步开发了一个开源代码,eSh3d,解决了整个,一半和有限空间的exelby的不均匀性问题。这种新的发展可以提高代码对地球物理的适用性以及许多其他问题。

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  • 来源
    《Earth and Space Science》 |2019年第8期|共9页
  • 作者

    Chunfang Meng;

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  • 入库时间 2022-08-19 00:06:05

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