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3D computational modeling and perceptual analysis of kinetic depth effects

机译:动力学深度效应的3D计算建模与感知分析

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摘要

Humans have the ability to perceive kinetic depth effects , i.e., to perceived 3D shapes from 2D projections of rotating 3D objects. This process is based on a variety of visual cues such as lighting and shading effects. However, when such cues are weak or missing, perception can become faulty, as demonstrated by the famous silhouette illusion example of the spinning dancer . Inspired by this, we establish objective and subjective evaluation models of rotated 3D objects by taking their projected 2D images as input. We investigate five different cues: ambient luminance, shading, rotation speed, perspective, and color difference between the objects and background. In the objective evaluation model, we first apply 3D reconstruction algorithms to obtain an objective reconstruction quality metric, and then use quadratic stepwise regression analysis to determine weights of depth cues to represent the reconstruction quality. In the subjective evaluation model, we use a comprehensive user study to reveal correlations with reaction time and accuracy, rotation speed, and perspective. The two evaluation models are generally consistent, and potentially of benefit to inter-disciplinary research into visual perception and 3D reconstruction.
机译:人类具有能够感知动力学深度效应,即从旋转3D对象的2D投影中感知3D形状。该过程基于各种视觉提示,例如照明和阴影效果。然而,当这些提示弱或缺失时,感知可能会出现故障,如纺纱舞者的着名轮廓幻觉例所示。受此启发,我们通过将预计的2D图像作为输入建立旋转3D对象的客观和主观评估模型。我们调查五个不同的线索:环境亮度,着色,转速,透视和物体和背景之间的色差。在客观评估模型中,我们首先应用3D重建算法来获得客观的重建质量度量,然后使用二次逐步回归分析来确定深度提示的权重,以表示重建质量。在主观评估模型中,我们使用全面的用户学习来揭示与反应时间和准确性,转速和透视的相关性。这两个评估模型通常是一致的,并且可能是对视觉感知和3D重建的间学科研究的益处。

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