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Effects of surface reflectance and 3D shape on perceived rotation axis

机译:表面反射率和3D形状对感知旋转轴的影响

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Abstract Abstract: Abstract?? Surface specularity distorts the optic flow generated by a moving object in a way that provides important cues for identifying surface material properties (Doerschner, Fleming et al., 2011). Here we show that specular flow can also affect the perceived rotation axis of objects. In three experiments, we investigate how three-dimensional shape and surface material interact to affect the perceived rotation axis of unfamiliar irregularly shaped and isotropic objects. We analyze observers' patterns of errors in a rotation axis estimation task under four surface material conditions: shiny, matte textured, matte untextured, and silhouette. In addition to the expected large perceptual errors in the silhouette condition, we find that the patterns of errors for the other three material conditions differ from each other and across shape category, yielding the largest differences in error magnitude between shiny and matte, textured isotropic objects. Rotation axis estimation is a crucial implicit computational step to perceive structure from motion; therefore, we test whether a structure from a motion-based model can predict the perceived rotation axis for shiny and matte, textured objects. Our model's predictions closely follow observers' data, even yielding the same reflectance-specific perceptual errors. Unlike previous work (Caudek & Domini, 1998), our model does not rely on the assumption of affine image transformations; however, a limitation of our approach is its reliance on projected correspondence, thus having difficulty in accounting for the perceived rotation axis of smooth shaded objects and silhouettes. In general, our findings are in line with earlier research that demonstrated that shape from motion can be extracted based on several different types of optical deformation (Koenderink & Van Doorn, 1976; Norman & Todd, 1994; Norman, Todd, & Orban, 2004; Pollick, Nishida, Koike, & Kawato, 1994; Todd, 1985).
机译:抽象摘要:摘要??表面镜面使移动物体产生的光学流动以提供重要的提示来扭曲用于识别表面材料特性的重要提示(Doerschner,Fleming等,2011)。在这里,我们表明镜面流还可以影响物体的感知旋转轴。在三个实验中,我们研究了三维形状和表面材料的相互作用,影响不熟悉的不规则形状和各向同性物体的感知旋转轴。我们分析了四个表面材料条件下旋转轴估计任务中的观察者的误差模式:闪亮,遮罩纹理,哑光无纹理和剪影。除了在轮廓条件下的预期大感知误差之外,我们发现其他三种材料条件的误差模式不同于彼此和跨越形状类别,产生闪亮和遮罩之间的误差幅度的最大差异,纹理的各向同性物体之间的误差幅度。旋转轴估计是从运动中感知结构的一个至关重要的隐式计算步骤;因此,我们测试来自基于运动的模型的结构是否可以预测闪亮和遮罩的纹理对象的感知旋转轴。我们的模型的预测紧密遵循观察者的数据,甚至产生了相同的反射率特异性的感知错误。与以前的工作不同(Caudek&Domini,1998),我们的模型不依赖于仿射图像变换的假设;然而,对我们的方法的限制是它依赖于投影对应,因此难以考虑光滑阴影对象和剪影的感知旋转轴。一般而言,我们的研究结果符合早期研究,证明可以根据几种不同类型的光学变形提取动作的形状(Koenderink&Van Doorn,1976; Norman&Todd,1994;诺曼,托德,&and,2004 ; Pollick,Nishida,Koike,&Kawato,1994;托德,1985年)。

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