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A quick display characterization method within local and limited input ranges of high color depth display systems for vision experiments

机译:在视觉实验的高色深显示系统的局部和有限输入范围内的快速显示表征方法

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Recent remarkable advances in display technology enable us to present visual stimuli with higher color depths. For instance, the current standard middle-range graphic boards and displays support 10-or-more-bit color depth for each of RGB channels. With those high color depth display systems, the standard gamma correction procedure to linearize the relationship between video inputs and luminance outputs may not be efficient in the following two reasons. First, the input/output relationship of the high color depth systems can be calibrated more accurately within a limited local color space since we can collect sufficient number of luminance/color samples around the target range, while the standard gamma correction procedure requires sparse measurements in a whole range of colors to describe the relationship with an exponential model. Second, a color transformation matrix obtained from the maximum RGB inputs to produce the required chromaticity may not be ideal in characterizing high color depth displays due to the nonlinearity of the systems. Therefore, we propose a novel display characterization procedure for high color depth displays. In this procedure, all the calibrations and estimations can be achieved only in a local luminance/color space, ignoring the irrelevant input range. Our aim is especially focused on developing a fairly quick and efficient method for finding display inputs that produce specific pre-specified luminance and chromaticity outputs. Specifically, our method consists of two estimation steps. First, the linearity between video inputs and luminance outputs is attained by measuring luminance outputs in a limited input space and by generating color lookup tables for that local space (Local Gamma-Correction). Second, the required RGB video input values are assessed by a local color transformation matrix estimated by least-squares estimations (Local Color Estimation). The whole procedures are integrated into GUI-based display characterization software, Mcalibrator2, written in MATLAB. The software is publicly available (https://github.com/hiroshiban/Mcalibrator2).
机译:显示技术的最新显着进步使我们能够呈现具有更高色深的视觉刺激。例如,当前的标准中端图形板和显示器为每个RGB通道支持10位或更高位的颜色深度。对于那些高色深显示系统,由于以下两个原因,使视频输入和亮度输出之间的关系线性化的标准伽玛校正程序可能无效。首先,由于我们可以在目标范围附近收集足够数量的亮度/颜色样本,因此可以在有限的局部颜色空间内更准确地校准高色深系统的输入/输出关系,而标准的伽玛校正程序需要在各种颜色来描述与指数模型的关系。其次,由于系统的非线性性,从最大RGB输入获得的产生所需色度的颜色转换矩阵可能不适用于表征高色深的显示器。因此,我们提出了一种用于高色深显示器的新颖的显示器表征程序。在此过程中,所有校准和估计只能在局部亮度/色彩空间中实现,而忽略无关的输入范围。我们的目标尤其集中于开发一种相当快速有效的方法来查找产生特定的预先指定亮度和色度输出的显示输入。具体来说,我们的方法包括两个估算步骤。首先,通过在有限的输入空间中测量亮度输出并通过为该局部空间生成颜色查找表(局部Gamma校正)来获得视频输入和亮度输出之间的线性。其次,所需的RGB视频输入值由通过最小二乘估计(Local Color Estimation)估计的局部颜色转换矩阵进行评估。整个过程都集成到了用MATLAB编写的基于GUI的显示特性软件Mcalibrator2中。该软件是公开可用的(https://github.com/hiroshiban/Mcalibrator2)。

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