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I spy with my little eye: A simple behavioral assay to test color perception in animal virtual reality setups

机译:我用小眼睛监视:一种简单的行为检测方法,用于在动物虚拟现实设置中测试颜色感知

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Virtual reality has become an increasingly popular and powerful tool to study behavior and perception in humans and a?? more recently a?? also in animals. Driven by the advances in computer animation technology, virtual realities (VR) can now closely mimic natural scenes. However, little is known about how animals (whose photoreceptors differ from those of humans) perceive colors that are presented on RGB digital screens. In this study, we present a simple behavioral assay to test color perception in an animal VR setup and demonstrate results from experiments employing semi-intact preparations of Xenopus laevis tadpoles at mid-larval stages. The optokinetic reflex (OKR) is a visual motion driven gaze-stabilizing motor reaction and appropriately elicited by an internal representation of the visual surround's movement. Online eye tracking permits a measurement of the OKR in response to different visual scenes in a VR setup. Optokinetic stimuli were presented at a constant velocity (?±10?°/s, 0.2 Hz) using black/color striped patterns in any of the three component colors (red, green and blue). By varying the intensity of the colored stripes, we obtained response amplitude curves for each color. The intensities required to obtain an optokinetic response above a specific threshold level were determined by the relative sensitivity to an individual RGB color and was used to estimate the relative spectral sensitivity of Xenopus tadpoles. Systematic employment of this technique demonstrated that the relative sensitivity (cR,G,B) to the component colors of the display were cR = 0.275 ?± 0.032 for red, cG = 0.585 ?± 0.028 for green and cB = 0.140 ?± 0.017 for blue in Xenopus laevis tadpoles. This relatively simple method can thus be extended to other species using other suitable visuomotor transformations as behavioral readout to validate color presentation in virtual reality setups used for animal experiments.
机译:虚拟现实已经成为研究人类行为和感知的一种越来越流行和强大的工具,并且?最近一个?在动物中也是如此。在计算机动画技术的发展推动下,虚拟现实(VR)现在可以紧密模仿自然场景。但是,人们对动物(感光器与人类的感光器不同)如何感知RGB数字屏幕上呈现的颜色知之甚少。在这项研究中,我们提出了一种简单的行为测定法,以测试动物VR装置中的色彩感知,并展示了在幼虫中期使用非洲爪蟾t半完整制剂的实验结果。视动反射(OKR)是视觉运动驱动的注视稳定运动反应,由视觉周围运动的内部表示适当地引起。在线眼动追踪功能可根据VR设置中的不同视觉场景对OKR进行测量。使用黑色/彩色条纹图案以三种分量颜色(红色,绿色和蓝色)中的任何一种,以恒定速度(?±10?°/ s,0.2 Hz)呈现视动刺激。通过改变彩色条纹的强度,我们获得了每种颜色的响应幅度曲线。获得高于特定阈值水平的光动力响应所需的强度由对单个RGB颜色的相对灵敏度确定,并用于估计非洲爪蟾t的相对光谱灵敏度。该技术的系统应用表明,相对于显示器组成颜色的相对灵敏度(cR,G,B),红色的cR = 0.275±0.032,绿色的cG = 0.585±0.028,cB = 0.140±0.017。爪蟾la中的蓝色。因此,该相对简单的方法可以使用其他合适的视觉运动转换作为行为读数扩展到其他物种,以验证用于动物实验的虚拟现实设置中的颜色表示。

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