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A two-level hierarchical framework of visual short-term memory

机译:视觉短期记忆的两级分层框架

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Over the last couple of decades, a vast amount of research has been dedicated to understanding the nature and the architecture of visual short-term memory (VSTM), the mechanism by which currently relevant visual information is maintained. According to discrete-capacity models, VSTM is constrained by a limited number of discrete representations held simultaneously. In contrast, shared-resource models regard VSTM as limited in resources, which can be distributed flexibly between varying numbers of representations; and a new interference model posits that capacity is limited by interference among items. In this article, we begin by reviewing benchmark findings regarding the debate over VSTM limitations, focusing on whether VSTM storage is all-or-none and on whether object complexity affects capacity. After that, we put forward a hybrid framework of VSTM architecture, arguing that this system is composed of a two-level hierarchy of memory stores, each containing a different set of representations: (1) perceptual memory, a resourcelike level containing analog automatically formed representations of visual stimuli in varying degrees of activation, and (2) visual working memory, in which a subset of three to four items from perceptual memory are bound to conceptual representations and to their locations, thus conveying discrete (digital/symbolic) information which appears quantized. While perceptual memory has a large capacity and is relatively nonselective, visual working memory is restricted in the number of items that can be maintained simultaneously, and its content is regulated by a gating mechanism.
机译:在过去的几十年中,大量研究致力于理解视觉短期记忆(VSTM)的性质和体系结构,该机制是维护当前相关视觉信息的机制。根据离散容量模型,VSTM受同时保存的有限数量的离散表示形式的约束。相比之下,共享资源模型将VSTM视为资源有限,可以在不同数量的表示形式之间灵活地分配。一个新的干扰模型假定容量受项目间干扰的限制。在本文中,我们将从回顾关于VSTM限制的辩论的基准测试结果入手,重点关注VSTM存储是全是还是无,以及对象复杂性是否会影响容量。此后,我们提出了VSTM体系结构的混合框架,认为该系统由两级存储层次结构组成,每个存储包含不同的表示集:(1)感知内存,类似于资源的级别,包含自动形成的模拟(2)视觉工作记忆,其中来自感知记忆的三到四个项的子集绑定到概念性表示及其位置,从而传达离散的(数字/符号)信息,似乎量化了。虽然知觉存储器具有较大的容量并且相对来说是非选择性的,但是视觉工作存储器在可以同时保持的项目数量上受到限制,并且其内容由门控机制来调节。

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