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首页> 外文期刊>Journal of vision >Disparity-based stereomotion detectors are poorly suited to track 2D motion
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Disparity-based stereomotion detectors are poorly suited to track 2D motion

机译:基于视差的立体运动检测器不适合跟踪2D运动

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Abstract Abstract: Abstract?? A study was conducted to examine the time required to process lateral motion and motion-in-depth for luminance- and disparity-defined stimuli. In a 2 ?? 2 design, visual stimuli oscillated sinusoidally in either 2D (moving left to right at a constant disparity of 9 arcmin) or 3D (looming and receding in depth between 6 and 12 arcmin) and were defined either purely by disparity (change of disparity over time [CDOT]) or by a combination of disparity and luminance (providing CDOT and interocular velocity differences [IOVD]). Visual stimuli were accompanied by an amplitude-modulated auditory tone that oscillated at the same rate and whose phase was varied to find the latency producing synchronous perception of the auditory and visual oscillations. In separate sessions, oscillations of 0.7 and 1.4 Hz were compared. For the combined CDOT + IOVD stimuli (disparity and luminance [DL] conditions), audiovisual synchrony required a 50 ms auditory lag, regardless of whether the motion was 2D or 3D. For the CDOT-only stimuli (disparity-only [DO] conditions), we found that a similar lag (a??60 ms) was needed to produce synchrony for the 3D motion condition. However, when the CDOT-only stimuli oscillated along a 2D path, the auditory lags required for audiovisual synchrony were much longer: 170 ms for the 0.7 Hz condition, and 90 ms for the 1.4 Hz condition. These results suggest that stereomotion detectors based on CDOT are well suited to tracking 3D motion, but are poorly suited to tracking 2D motion.
机译:摘要摘要:摘要?进行了一项研究,以检查处理横向运动和深度运动以产生亮度和视差定义的刺激所需的时间。在2 ?? 2种设计,视觉刺激以2D(以9 arcmin的恒定视差从左向右移动)或3D(6至12 arcmin的深度隐约和后退)以正弦形式振荡,并且仅由视差(视差随时间的变化而定)定义[CDOT])或视差和亮度的组合(提供CDOT和眼速差[IOVD])。视觉刺激伴随着以相同速率振荡的调幅听觉音调,并且其相位变化以找到产生听觉和视觉振荡同步感觉的潜伏期。在单独的会议中,比较了0.7和1.4 Hz的振荡。对于CDOT + IOVD组合刺激(视差和亮度[DL]条件),无论运动是2D还是3D,视听同步都需要50 ms的听觉延迟。对于仅CDOT刺激(仅视差[DO]条件),我们发现需要相似的滞后时间(a ?? 60 ms)来产生3D运动条件的同步性。但是,当仅CDOT刺激沿2D路径振动时,视听同步所需的听觉延迟会更长:0.7 Hz条件下为170 ms,1.4 Hz条件下为90 ms。这些结果表明,基于CDOT的立体运动检测器非常适合于跟踪3D运动,但不适用于跟踪2D运动。

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