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Gating of remote effects on lightness

机译:门控对亮度的影响

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In various versions of the dungeon illusion (P. Bressan, 2001), we show that grouping between targets and contextual disks determines whether remote luminances affect target lightness or not. In the dungeon illusion, target disks surrounded by contextual disks contrast with them rather than with the immediate background. We formally establish the existence of this illusion and show that it reverses when the luminance of the targets is either lower (double decrement) or higher (double increment) than the luminances of both the background and the contextual disks rather than in between them. On the basis of the double-anchoring theory of lightness (P. Bressan, 2006a), we predict and show that grouping gates the effects of remote luminances in such a way that they go in opposite directions in the double-decrement and double-increment inverted-dungeon illusions. Our results support the double-anchoring theory and demonstrate that luminances that are far away from the targets are irrelevant in some conditions but critical in others.
机译:在地牢幻觉的各种版本中(P. Bressan,2001),我们表明目标与上下文磁盘之间的分组确定了远程亮度是否会影响目标亮度。在地牢幻象中,被上下文磁盘包围的目标磁盘与它们形成对比,而不是与直接背景形成对比。我们正式建立了这种幻觉的存在,并表明当目标的亮度低于背景光盘和上下文光盘的亮度(而不是两者之间)时,它会反转(两倍递减)或更高(两倍增量)。根据亮度的双锚定理论(P. Bressan,2006a),我们预测并表明,分组门以这样一种方式使远程亮度的影响以相反的方向双衰减和双递增。倒地牢幻象。我们的结果支持双锚定理论,并证明远离目标的亮度在某些情况下无关紧要,而在其他情况下则很关键。

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