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Persuasive System Design for Global Acceptance of Smartphone Apps

机译:全球智能手机应用程序的说服系统设计

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The study examines the impact of PSD principles on the customer acceptance of Smartphone apps, in context of WhatsApp Instant Messenger. The theoretical framework draws on Oinas-Kukkonen & Harjumaa’s persuasive systems design principles. The study involves 488 participants from Malaysia, the Netherlands, Germany, and the Kingdom of Saudi Arabia. A cross-sectional survey was adopted to collect primary data. The research has used multiple regression analysis, one-way ANOVA, and Tukey’s HSD test for analyzing the data. Analyses have revealed that PSD and the customer acceptance are significantly related. Except system credibility, the PSD elements have different impact on customer acceptance depending on country. The study findings suggest that app designers benefit by employing PSD to target global users with minimal localization implementation. Consequently, resulting in an app which appeals to users across national boundaries while reducing the app development and support cost.
机译:该研究在WhatsApp Instant Messenger的背景下研究了PSD原则对智能手机应用程序的客户接受度的影响。该理论框架借鉴了Oinas-Kukkonen&Harjumaa的说服系统设计原则。这项研究涉及来自马来西亚,荷兰,德国和沙特阿拉伯王国的488名参与者。通过了横断面调查以收集主要数据。该研究使用了多元回归分析,单向方差分析和Tukey的HSD测试来分析数据。分析表明,PSD与客户接受度显着相关。除系统信誉外,PSD元素对客户接受程度的影响因国家/地区而异。研究发现表明,应用程序设计人员可通过采用PSD来以最小的本地化实现来瞄准全球用户而受益。因此,产生了一个在全国范围内都吸引用户的应用程序,同时降低了应用程序开发和支持成本。

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