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Persuasive Design: An Information-Systems Design-Theory Approach to Persuade Employment-Seeking Behavior Among People With Disabilities.

机译:有说服力的设计:一种说服残疾人士求职行为的信息系统设计理论方法。

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摘要

People with disabilities face a number of societal challenges that influence this vulnerable population to be less interested and motivated to pursue working. According to researchers, persuasive technologies are able to motivate intended users to change a targeted behavior. This study included the design, development, and evaluation of an information technology (IT) artifact aimed at motivating and persuading people with disabilities in the State of Hawaii to engage in employment-seeking behavior. The domain of workforce development provided an illustrative context to develop the IT artifact in accordance with an information systems design theory (ISDT) approach, while also testing and confirming a proposed persuasive technologies design and evaluation framework, the persuasive system design (PSD) framework model. This mixed methods three phase study included individual and group interviews (n = 22), and a survey (n = 76). In terms of general processes and challenges relative to workforce development for people with disabilities, the findings revealed perceived barriers about working, one of which is the fear of losing federal and state benefits they are receiving. Specifically related to the IT artifact, findings revealed that features and functionalities were effectively persuasive, and that the artifact does have the potential to motivate and persuade people with disabilities to start pursuing work opportunities. Also, the developed artifact has the potential to streamline benefit counseling work processes. This study highlighted the strengths and shortcomings of the applied PSD framework model, which provided an opportunity to develop an integrated "ISDT-Persuasive" framework available to future design science researchers interested in developing persuasive IT artifacts.
机译:残疾人面临许多社会挑战,这些挑战影响着这个脆弱的人群,使他们变得不那么感兴趣,并没有动力去工作。据研究人员称,说服技术能够激励目标用户改变目标行为。这项研究包括设计,开发和评估信息技术制品,以激励和说服夏威夷州的残疾人从事求职行为。劳动力开发领域为根据信息系统设计理论(ISDT)方法开发IT工件提供了说明性背景,同时还测试并确认了提议的说服技术设计和评估框架,说服系统设计(PSD)框架模型。这种混合方法的三阶段研究包括个人和小组访谈(n = 22)和调查(n = 76)。从与残疾人劳动力发展相关的一般流程和挑战方面,研究结果揭示了人们在工作中遇到的障碍,其中之一就是担心失去他们所获得的联邦和州福利。与IT工件特别相关的研究结果表明,功能和功能具有说服力,并且该工件确实具有激励和说服残疾人开始寻求工作机会的潜力。同样,开发的工件有可能简化福利咨询工作流程。这项研究强调了所应用的PSD框架模型的优缺点,这为开发对感兴趣的有说服力的IT工件感兴趣的未来设计科学研究者提供了开发集成的“ ISDT-有说服力的”框架的机会。

著录项

  • 作者

    Al-Buhairan, Fadi.;

  • 作者单位

    The Claremont Graduate University.;

  • 授予单位 The Claremont Graduate University.;
  • 学科 Psychology Behavioral.;Information Technology.;Psychology Social.
  • 学位 Ph.D.
  • 年度 2012
  • 页码 213 p.
  • 总页数 213
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:43:32

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