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Badminton Stroke Movement Comparison Using Kinect-Based Adaptive Range of Movement Index Technique

机译:基于Kinect的自适应运动范围指标技术的羽毛球动作比较。

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Objectives: In this paper, we extended our previous novel lossless compact view invariant compression technique, namely Range of Movement Index (RoMI) by fusing an adaptive module. Methods: An adaptive module is proposed to fuse with the RoMI to elevate the technique to become left-right handed invariant. The module will firstly identify the label of the normalized RoMI value from a particular range in order to determine left or right side. Subsequently, the adaptive mapping functions are utilized to perform left to right or right to left mappings using the identified label. Findings: Generally, badminton players can be categorized into three different handed: mainly right-handed players and left handed-players and rarely the ambidextrous players. In our previous technique, the RoMI can only benchmark or perform computerized badminton movement quality comparison based on the handedness of a badminton player. In specific, the benchmarking mechanism is left-right handed variant, i.e., left-handed player with left-handed player and right-handed player with right-handed player. This limitation will increase the effort to benchmark badminton players’ movement quality with different handedness of badminton player. The proposed adaptive module enables the comparison of computerized stroke movements between different players with different handedness. As such, this new method will identify the labels of the normalized RoMI and performs adaptive mapping to match with the reference handedness to produce a more consistent benchmarking of different handedness badminton players. Improvement: The ability to benchmark different handedness badminton players enables the system to be adopted by a larger range of badminton players and further simplify data collection and analysis procedures.
机译:目的:在本文中,我们通过融合自适应模块扩展了我们以前的新颖的无损紧凑视图不变压缩技术,即运动范围指数(RoMI)。方法:提出了一种自适应模块,将其与RoMI融合以提高该技术成为左右手不变式。该模块将首先从特定范围识别归一化RoMI值的标签,以便确定左侧还是右侧。随后,自适应映射功能被用于使用所标识的标签来执行从左到右或从右到左的映射。调查结果:羽毛球运动员通常可以分为三类:主要是右手运动员和左手运动员,很少有灵巧的运动员。在我们以前的技术中,RoMI只能根据羽毛球运动员的惯用性对基准或执行计算机化的羽毛球运动质量比较。具体而言,基准化机制是左右手的变体,即,左手玩家具有左手玩家,而右手玩家具有右手玩家。这种限制将增加用不同的羽毛球手的手法来衡量羽毛球运动员的运动质量的努力。所提出的自适应模块能够比较具有不同惯性的不同玩家之间的计算机化笔画运动。这样,该新方法将识别归一化RoMI的标签,并执行自适应映射以与参考惯用性相匹配,以产生不同惯用性羽毛球运动员的更一致的基准。改进:基准羽毛球手习惯的能力使该系统被更多种类的羽毛球手采用,并进一步简化了数据收集和分析程序。

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