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A Physically Based Transmission Model of Rough Surfaces

机译:基于物理的粗糙表面传输模型

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Transparent and translucent objects involve both light reflection and transmission at surfaces. This paper presents a physically based transmission model of rough surface. The surface is assumed to be locally smooth, and statistical techniques is applied to calculate light transmission through a local illumination area. We have obtained an analytical expression for single scattering. The analytical model has been compared to our Monte Carlo simulations as well as to the previous simulations, and good agreements have been achieved. The presented model has potential applications for realistic rendering of transparent and translucent objects.
机译:透明和半透明的物体在表面上既涉及光反射又涉及透射。本文提出了基于物理的粗糙表面传输模型。假定该表面是局部光滑的,并且应用统计技术来计算通过局部照明区域的光透射率。我们已经获得了单次散射的解析表达式。该分析模型已与我们的蒙特卡洛模拟以及以前的模拟进行了比较,并取得了良好的协议。所提出的模型对于透明和半透明对象的真实渲染具有潜在的应用。

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