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首页> 外文期刊>Journal of Software Engineering and Applications >Translator of Islay 3D Animations into Flash Platform
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Translator of Islay 3D Animations into Flash Platform

机译:将Islay 3D动画转换为Flash平台

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The three-dimensional (3D) interactive animations and video games are so attractive that successful educational programming environments like Alice and Kodu Game Lab deal with 3D characters. Islay 3D is another educational programming environment of which feature is an intuitively comprehensive user interface in terms of state transition diagrams. Unfortunately its animation definition was too memory-hungry when played by the built-in interpreter. In this paper, we present a translator of the animation definitions of Islay 3D into ActionScript3 (AS3). Compiling the AS3 codes by way of Papervision3D, we obtain the 3D Flash animation file playable on the Flash platform. It will be shown that the memory and CPU usages will be much saved, quartered and halved, respectively, by virtue of the translator.
机译:三维(3D)交互式动画和视频游戏非常吸引人,以至于成功的教育编程环境(例如Alice和Kodu Game Lab)都可以处理3D角色。 Islay 3D是另一个教育性编程环境,其功能是根据状态转换图直观直观的用户界面。不幸的是,当由内置解释器播放时,其动画定义过于占用内存。在本文中,我们提出了将Islay 3D动画定义转换为ActionScript3(AS3)的方法。通过Papervision3D编译AS3代码,我们获得了可在Flash平台上播放的3D Flash动画文件。可以看出,借助该转换器,内存和CPU使用率将分别大大节省,减少和减少一半。

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