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FDTD Acceleration for Cylindrical Resonator Design Based on the Hybrid of Single and Double Precision Floating-Point Computation

机译:基于单精度和双精度浮点计算混合的圆柱谐振器设计FDTD加速度

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Acceleration of FDTD (finite-difference time-domain) is very important for the fields such as computational electromagnetic simulation. We consider the FDTD simulation model of cylindrical resonator design that requires double precision floating-point and cannot be done using single precision. Conventional FDTD acceleration methods have a common problem of memory-bandwidth limitation due to the large amount of parallel data access. To overcome this problem, we propose a hybrid of single and double precision floating-point computation method that reduces the data-transfer amount. We analyze the characteristics of the FDTD simulation to find out when we can use single precision instead of double precision. According to the experimental results, we achieved over 15 times of speed-up compared to the CPU single-core implementation and over 1.52 times of speed-up compared to the conventional GPU-based implementation.
机译:FDTD(有限差分时域)的加速对于诸如计算电磁仿真等领域非常重要。我们考虑了需要双精度浮点且无法使用单精度完成的圆柱谐振器设计的FDTD仿真模型。由于大量的并行数据访问,传统的FDTD加速方法存在一个常见的存储带宽限制问题。为了克服这个问题,我们提出了一种混合使用单精度和双精度浮点计算方法,以减少数据传输量的方法。我们分析了FDTD仿真的特征,以找出何时可以使用单精度而不是双精度。根据实验结果,与CPU单核实现相比,我们实现了15倍以上的加速,与传统的基于GPU的实现相比,我们实现了1.52倍的加速。

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