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A novel method to reconstruct phylogeny tree based on thechaos game representation

机译:基于混沌博弈表示的系统树重构新方法

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We developed a new approach for the reconstruction of phylogeny trees based on the chaos game representation (CGR) of biological sequences. The chaos game representation (CGR) method generates a picture from a biological sequence, which displays both local and global patterns. The quantitative index of the biological sequence is extracted from the picture. The Kullback-Leibler discrimination information is used as a diversity indicator to measure the dissimilarity of each pair of biological sequences. The new method is inspected by two data sets: the Eutherian orders using concatenated H-stranded amino acid sequences and the genome sequence of the SARS and coronavirus. The phylogeny trees constructed by the new method are consistent with the commonly accepted ones. These results are very promising and suggest more efforts for further developments.
机译:我们开发了一种基于生物序列的混沌博弈表示(CGR)来重建系统树的新方法。混沌游戏表示法(CGR)从生物学序列生成图片,该图片同时显示局部和全局模式。从图像中提取生物序列的定量指标。 Kullback-Leibler判别信息用作多样性指标,用于测量每对生物学序列的不相似性。通过两个数据集检查了该新方法:使用串联的H链氨基酸序列的Eutherian阶以及SARS和冠状病毒的基因组序列。用这种新方法构建的系统树与公认的系统树是一致的。这些结果很有希望,并为进一步的发展提出了更多的努力。

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