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Designing Innovative Science Assessments That Are Accessible for Students Who Are Blind

机译:设计盲人学生可以使用的创新科学评估

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This study was an initial effort to design and develop an accessible simulation-based science assessment task, involving evaporation of water, and to examine its usability via a largely qualitative case study of the experiences of three grade 8-9 students at a residential school for students who are blind. The task had three simulations of water particles in various stages of evaporation. Students used the science task in four conditions: (a) screen reader and supplementary non-speech audio, (b) game-controller-based haptics, (c) tablet-based vibrotactile haptics, and (d) tactile graphics. We found that students were able to use the task in all conditions with some success, though they experienced a range of usability issues. These issues could be addressed through improvements in one or more of (a) student familiarity with the access technologies, (b) design of the task content, and (c) the access technologies themselves and their applications in assessment settings.
机译:这项研究是一项初步工作,旨在设计和开发可访问的,基于模拟的科学评估任务,其中涉及水的蒸发,并通过对定居学校三名8-9年级学生的经验进行的主要定性案例研究来检验其可用性。失明的学生。该任务对蒸发不同阶段的水颗粒进行了三个模拟。学生在以下四个条件下使用了科学任务:(a)屏幕阅读器和辅助非语音音频,(b)基于游戏控制器的触觉,(c)基于平板电脑的触觉触觉,以及(d)触觉图形。我们发现,尽管学生遇到了一系列可用性问题,但他们能够在所有条件下成功使用该任务。这些问题可以通过以下一种或多种方式解决:(a)学生对访问技术的熟悉程度;(b)任务内容的设计;(c)访问技术本身及其在评估环境中的应用。

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