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Patient-Centered Pain Care Using Artificial Intelligence and Mobile Health Tools: Protocol for a Randomized Study Funded by the US Department of Veterans Affairs Health Services Research and Development Program

机译:使用人工智能和移动健康工具的以患者为中心的疼痛护理:一项由美国退伍军人事务部卫生服务研究与开发计划资助的随机研究协议

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Background Cognitive behavioral therapy (CBT) is one of the most effective treatments for chronic low back pain. However, only half of Department of Veterans Affairs (VA) patients have access to trained CBT therapists, and program expansion is costly. CBT typically consists of 10 weekly hour-long sessions. However, some patients improve after the first few sessions while others need more extensive contact. Objective We are applying principles from “reinforcement learning” (a field of artificial intelligence or AI) to develop an evidence-based, personalized CBT pain management service that automatically adapts to each patient’s unique and changing needs (AI-CBT). AI-CBT uses feedback from patients about their progress in pain-related functioning measured daily via pedometer step counts to automatically personalize the intensity and type of patient support. The specific aims of the study are to (1) demonstrate that AI-CBT has pain-related outcomes equivalent to standard telephone CBT, (2) document that AI-CBT achieves these outcomes with more efficient use of clinician resources, and (3) demonstrate the intervention’s impact on proximal outcomes associated with treatment response, including program engagement, pain management skill acquisition, and patients’ likelihood of dropout. Methods In total, 320 patients with chronic low back pain will be recruited from 2 VA healthcare systems and randomized to a standard 10 sessions of telephone CBT versus AI-CBT. All patients will begin with weekly hour-long telephone counseling, but for patients in the AI-CBT group, those who demonstrate a significant treatment response will be stepped down through less resource-intensive alternatives including: (1) 15-minute contacts with a therapist, and (2) CBT clinician feedback provided via interactive voice response calls (IVR). The AI engine will learn what works best in terms of patients’ personally tailored treatment plans based on daily feedback via IVR about their pedometer-measured step counts, CBT skill practice, and physical functioning. Outcomes will be measured at 3 and 6 months post recruitment and will include pain-related interference, treatment satisfaction, and treatment dropout. Our primary hypothesis is that AI-CBT will result in pain-related functional outcomes that are at least as good as the standard approach, and that by scaling back the intensity of contact that is not associated with additional gains in pain control, the AI-CBT approach will be significantly less costly in terms of therapy time. Results The trial is currently in the start-up phase. Patient enrollment will begin in the fall of 2016 and results of the trial will be available in the winter of 2019. Conclusions This study will evaluate an intervention that increases patients’ access to effective CBT pain management services while allowing health systems to maximize program expansion given constrained resources.
机译:背景技术认知行为疗法(CBT)是治疗慢性下腰痛的最有效方法之一。但是,退伍军人事务部(VA)的患者中只有一半可以与训练有素的CBT治疗师联系,并且计划的扩展成本很高。 CBT通常包括10个每周一小时的课程。但是,有些患者在前几节治疗后会好转,而其他患者则需要更广泛的接触。目标我们将运用“强化学习”(人工智能或AI领域)的原理来开发基于证据的个性化CBT疼痛管理服务,该服务可自动适应每位患者的独特和不断变化的需求(AI-CBT)。 AI-CBT使用患者的反馈信息,通过计步器步数每天测量其与疼痛相关的功能进展,以自动个性化患者支持的强度和类型。该研究的具体目标是(1)证明AI-CBT具有与标准电话CBT等效的疼痛相关结局;(2)证明AI-CBT通过更有效地利用临床医生资源来实现这些结局;以及(3)证明干预措施对与治疗反应相关的近端预后的影响,包括项目参与,疼痛管理技能的掌握以及患者辍学的可能性。方法总共将从2 VA医疗保健系统中招募320名慢性下腰痛患者,并将其随机分为10次电话CBT与AI-CBT。所有患者都将从每周一小时的电话咨询开始,但对于AI-CBT组的患者,那些表现出显着治疗反应的患者将通过资源占用较少的替代方案逐步退出,包括:(1)与患者进行15分钟的接触治疗师,以及(2)通过交互式语音响应呼叫(IVR)提供的CBT临床医生反馈。 AI引擎将基于通过IVR每天反馈的有关计步器测量的步数,CBT技能练习和身体功能的每日反馈,了解最适合患者的个性化治疗计划的方法。结果将在招募后的3个月和6个月进行测量,并将包括与疼痛有关的干扰,治疗满意度和治疗辍学。我们的主要假设是,AI-CBT会产生与疼痛相关的功能性结果,其效果至少与标准方法一样好,并且通过减少与疼痛控制的其他收益无关的接触强度,AI-就治疗时间而言,CBT方法的成本将大大降低。结果该试验目前处于启动阶段。患者注册将于2016年秋季开始,试验结果将于2019年冬季提供。结论本研究将评估一种干预措施,该干预措施可增加患者获得有效CBT疼痛管理服务的机会,同时允许卫生系统在最大程度上扩大计划的规模资源有限。

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