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Energy Minimization Under Area and Performance Constraints for Multimedia Applications Realized on Embedded Cores

机译:在嵌入式内核上实现的多媒体应用在面积和性能约束下的能量最小化

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摘要

A systematic methodology for energy dissipation reduction of multimedia applications realized on architectures based on embedded cores and application specific data memory organization is proposed. Performance and area are explicitly taken into account. The proposed methodology includes two major steps: A high-level code transformation step that reorganizes the original description of the target application. The second major step includes the determination of the processor, memory and bus organization of the system and is briefly described. Experimental results from several real-life demonstrators prove the impact of the high level step of the proposed methodology.
机译:提出了一种基于嵌入式核和专用数据存储组织的体系结构实现的多媒体应用能耗降低的系统方法。性能和面积已明确考虑在内。所提出的方法包括两个主要步骤:一个高级代码转换步骤,用于重组目标应用程序的原始描述。第二个主要步骤包括确定系统的处理器,内存和总线的结构,并进行简要介绍。来自多个实际演示者的实验结果证明了所提出方法的高级步骤的影响。

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