首页> 外文期刊>Procedia Manufacturing >Narrative and Visual Cinematic Strategies in Communication Design
【24h】

Narrative and Visual Cinematic Strategies in Communication Design

机译:传播设计中的叙事和视觉电影策略

获取原文
           

摘要

In an audiovisual kinematic narrative there is always a viewer's constraint as he experiences emotions, thoughts and even realities that are not of his daily life. Being fictional narratives, these are, nevertheless, experienced as if they were realities. This immersive experience of a fictional narrative in the first person is planned and intentional, in significant and communicational terms. Since that during this time the viewer excludes its own reality, he forgets it because every one of us, at any time, can only exist in single reality, at each given time. The cinematic storytelling can be so immersive in its simulation of environments, characters and situations told to the viewer, that he forgets his “reality” to live in the fictional one, as if were his own. These Cinematic Storytelling Communication Projects are based on devices of scripting, production and lighting design, directing, iconic and subliminal meanings approach, photography and painting compositions or their language of representation, perceptual and cognitive issues, editing, ensemble together in a cinematic narrative Syntax, be a live action film - fiction or documentary, or an 2D or 3D animation - drawn or digital. All these visual storytelling induce in the viewer percepts like of spaces, environments, emotions, thoughts, feelings, expectations, dreams, ideals, passions, fears, exaltations, events - a jigsaw that creates a flow of information, emotion and a story point of view. Whatever the adopted communicational approaches are, these are always understood within anthropometric, ergonomic and physical beacons, as they are biological, perceptual, psychological, emotional, cultural, experiential, based, in learned cognition experiences and memories, and in individual and collective imaginary of the viewer and his society. To induce in the viewer these illusions and immersion as realities, visual cinematic narratives references all the time to what characterizes Human Being and His experience, to meet Man in his Ergonomic, Psychological and Existential Dimension.
机译:在视听运动学叙事中,当观众体验到与他的日常生活无关的情感,思想甚至现实时,总是会受到约束。作为虚构的叙事,尽管如此,它们还是真实存在的。第一人称虚拟叙事的沉浸式体验是有意义和有计划的,是有计划和有意的。由于在这段时间中,观看者排除了自己的现实,因此他将其遗忘了,因为我们每个人在任何时候,在每个给定时间都只能存在于单个现实中。电影叙事可以如此沉浸在对观众的环境,角色和处境的模拟中,以至于他忘记了自己的“现实”生活在虚构的故事中,就好像他本人一样。这些电影叙事传播项目基于脚本,制作和灯光设计,导演,标志性和潜意识手段,摄影和绘画构图或其表示语言,感知和认知问题,编辑,以电影叙事语法组合在一起的设备,是真人电影-小说或纪录片,或2D或3D动画-绘制或数字化。所有这些视觉故事讲述都在观众中引起感知,例如空间,环境,情感,思想,感觉,期望,梦想,理想,激情,恐惧,兴奋,事件–拼图,产生了信息,情感和故事点视图。无论采用哪种交流方法,这些方法始终在人体测量学,人体工程学和身体信标中被理解,因为它们是生物学的,感知的,心理的,情感的,文化的,经验的,基于学习的认知经验和记忆以及个体的和集体的想象的观众和他的社会。为了使观众将这些幻觉和沉浸感带入现实,视觉电影叙事一直将人类和他的经历表征为参考,从而在人机工程学,心理和存在维度上与人相遇。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号