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Developing a Digital Game for Stroke Patients’ Upper Extremity Rehabilitation – Design, Usability and Effectiveness Assessment

机译:为中风患者上肢康复开发数字游戏–设计,可用性和有效性评估

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The purpose of this study was to develop a digital game system for rehabilitation and to assess their feasibility, usability and effectiveness. A questionnaire was designed to evaluate the usability and feasibility associated with using this game. The results of this study can be summarized as follows: 1) the upper extremity rehabilitation gardening game (UERG game) is special designed for domestic stroke patients. 2) This UERG game uses Kinect's skeletal tracking features and motion sensor to interaction with patients. 3) design features are as following: game contents include three difficult levels according to different upper limb motor function recovery stages; to record user's motor performance; to provide feedback information (for example: to record the completed the task time and to detect whether the user has compensatory action, etc.). 4) A total of 10 patients to assess this set of games. The results showed that 90% of patients reported that using UERG game in treatment increased their treatment motivation.; 70% of them reported that this games is very interactive; 80% patients considered this game is conducive to recovery their upper extremity functions; 80% patients considered the feedback information provided help them to understand their performance in each session after training; 60% patients indicated the game interfaces were easy to operate and learning; 90% of patients reported that this game is enjoyment and satisfied with this game for rehabilitation. Overall, the UERG game is feasibility to use in rehabilitation.
机译:这项研究的目的是开发用于康复的数字游戏系统,并评估其可行性,可用性和有效性。设计了一个调查表,以评估与使用此游戏相关的可用性和可行性。这项研究的结果可以归纳如下:1)上肢康复园艺游戏(UERG game)是专门为中风患者设计的。 2)此UERG游戏使用Kinect的骨骼跟踪功能和运动传感器与患者互动。 3)设计特点如下:游戏内容根据上肢运动功能恢复阶段的不同分为三个难度等级;记录用户的运动表现;提供反馈信息(例如:记录完成的任务时间并检测用户是否有补偿行为等)。 4)共有10位患者评估了这组游戏。结果显示,有90%的患者报告称在治疗中使用UERG游戏可增加其治疗动机。他们中有70%的人说这款游戏非常互动。 80%的患者认为此游戏有助于恢复其上肢功能; 80%的患者认为所提供的反馈信息可帮助他们了解训练后每一节的表现; 60%的患者表示游戏界面易于操作和学习; 90%的患者报告说该游戏很有趣并且对康复游戏感到满意。总的来说,UERG游戏在康复中是可行的。

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