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Ocelet: Simulating processes of landscape changes using interaction graphs

机译:Ocelot:使用交互图模拟景观变化过程

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This paper introduces Ocelet, a domain specific language and simulation tool for modelling changes in geographical landscapes. It is characterised by the use of interaction graphs (graphs with interaction functions on their edges) to represent the system as composed of processes, each involving several entities distributed in space that are in interaction with each other. Entities are the vertices of the graphs, and interactions are the edges on which (interaction) functions can be applied to make the system change through time. Examples are given to illustrate the generic disposition of the simulation approach to model and study changing geographical setups.
机译:本文介绍了Ocelet,这是一种领域特定的语言和仿真工具,用于对地理景观的变化进行建模。它的特点是使用交互图(在其边缘具有交互功能的图)将系统表示为由过程组成,每个过程都涉及分布在空间中的彼此交互的多个实体。实体是图形的顶点,交互是可以应用(交互)功能以使系统随时间变化的边。给出了一些例子来说明模拟方法的通用配置,以模拟和研究不断变化的地理环境。

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