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Conceptual design and modeling of a six-dimensional bunch merging scheme for a muon collider

机译:介子对撞机的六维束合并方案的概念设计和建模

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A high luminosity muon collider requires single, intense, muon bunches with small emittances: just one of each sign. An efficient front end and a cooling channel have been designed and simulated within the collaboration of the Muon Accelerator Program. The muons are first bunched and phase rotated into 21 bunches, and then cooled in six dimensions. When they are cool enough, they are merged into single bunches: one of each sign. The bunch merging scheme has been outlined with preliminary simulations in previous studies. In this paper we present a comprehensive design with its end-to-end simulation. The 21 bunches are first merged in longitudinal phase space into seven bunches. These are directed into seven ``trombone'' paths with different lengths, to bring them to the same time, and then merged transversely in a collecting ``funnel'' into the required single larger bunches. Detailed numerical simulations show that the 6D emittance of the resulting bunch reaches the parameters needed for high acceptance into the downstream cooling channel.
机译:高亮度μ对撞机需要单个,密集的μ束,且发射量小:每个信号只有一个。在Muon Accelerator计划的协作下,已经设计并模拟了高效的前端和冷却通道。首先将μ子捆成一束,然后相旋转成21束,然后在六个维度上冷却。当它们足够凉爽时,它们将合并为一束:每个符号之一。在先前的研究中已经通过初步模拟概述了束合并方案。在本文中,我们提供了具有端到端仿真的综合设计。首先将21束在纵向相空间中合并为7束。这些被定向到具有不同长度的七个``长号''路径中,以将它们带到同一时间,然后在收集的``漏斗''中横向合并成所需的单个较大束。详细的数值模拟表明,所得束的6D发射率达到了高度接受下游冷却通道所需的参数。

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