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首页> 外文期刊>OASIcs : OpenAccess Series in Informatics >Flight Planning in Free Route Airspaces
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Flight Planning in Free Route Airspaces

机译:自由航线领空的飞行计划

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We consider the problem of finding cheapest flight routes through free route airspaces in a 2D setting. We subdivide the airspace into regions determined by a Voronoi subdivision around the points from a weather forecast. This gives rise to a regular grid of rectangular regions (quads) with every quad having an associated vector-weight that represents the wind magnitude and direction. Finding a cheapest path in this setting corresponds to finding a piece-wise linear path determined by points on the boundaries of the quads. In our solution approach, we discretize such boundaries by introducing border points and only consider segments connecting border points belonging to the same quad. While classic shortest path graph algorithms are available and applicable to the graphs originating from these border points, we design an algorithm that exploits the geometric structure of our scenario and show that this algorithm is more efficient in practice than classic graph-based algorithms. In particular, it scales better with the number of quads in the subdivision of the airspace, making it possible to find more accurate routes or to solve larger problems.
机译:我们考虑在2D环境中通过自由航线领空寻找最便宜的飞行路线的问题。我们将空域细分为由Voronoi分区围绕天气预报中的点确定的区域。这将产生一个矩形区域(四边形)的规则网格,每个四边形具有关联的矢量权重,该矢量权重代表风的大小和方向。在此设置中找到最便宜的路径对应于找到由四边形边界上的点确定的分段线性路径。在我们的解决方案方法中,我们通过引入边界点来离散化此类边界,并且仅考虑连接属于同一四边形的边界点的线段。尽管可以使用经典的最短路径图算法并将其应用于源自这些边界点的图,但我们设计了一种算法,该算法利用了场景的几何结构,并表明该算法在实践中比基于经典图的算法更有效。尤其是,它可以随着空域细分中四边形的数量而更好地缩放,从而有可能找到更准确的路线或解决更大的问题。

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