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GPU-accelerated surgery simulation for opening a brain fissure

机译:GPU加速的手术模拟可打开脑裂

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In neurosurgery, dissection and retraction are basic techniques for approaching the site of pathology. These techniques are carefully performed in order to avoid damage to nerve tissues or blood vessels. However, novice surgeons cannot train in such techniques using the haptic cues of existing training systems. This paper proposes a real-time simulation scheme for training in dissection and retraction when opening a brain fissure, which is a procedure for creating a working space before treating an affected area. In this procedure, spatulas are commonly used to perform blunt dissection and brain tissue retraction. In this study, the interaction between spatulas and soft tissues is modeled on the basis of a finite element method (FEM). The deformation of soft tissue is calculated according to a corotational FEM by considering geometrical nonlinearity and element inversion. A fracture is represented by removing tetrahedrons using a novel mesh modification algorithm in order to retain the manifold property of a tetrahedral mesh. Moreover, most parts of the FEM are implemented on a graphics processing unit (GPU). This paper focuses on parallel algorithms for matrix assembly and matrix rearrangement related to FEM procedures by considering a sparse-matrix storage format. Finally, two simulations are conducted. A blunt dissection simulation is conducted in real time (less than 20 ms for a time step) using a soft-tissue model having 4807 nodes and 19,600 elements. A brain retraction simulation is conducted using a brain hemisphere model having 8647 nodes and 32,639 elements with force feedback (less than 80 ms for a time step). These results show that the proposed method is effective in simulating dissection and retraction for opening a brain fissure.
机译:在神经外科中,解剖和牵开是接近病理部位的基本技术。为了避免损坏神经组织或血管,必须认真执行这些技术。但是,新手外科医生无法使用现有培训系统的触觉提示来进行此类技术的培训。本文提出了一种实时模拟方案,用于在打开脑裂时进行解剖和收缩训练,这是在治疗患处之前创建工作空间的程序。在此过程中,刮刀通常用于进行钝器解剖和脑组织收缩。在这项研究中,刮铲和软组织之间的相互作用是基于有限元方法(FEM)建立的。软组织的变形是根据考虑几何非线性和元素反演的有限元法计算出来的。为了保持四面体网格的流形性质,通过使用新颖的网格修改算法去除四面体来表示骨折。此外,FEM的大多数部分都在图形处理单元(GPU)上实现。本文通过考虑稀疏矩阵存储格式,着重研究与FEM过程相关的矩阵组装和矩阵重排的并行算法。最后,进行了两个模拟。使用具有4807个节点和19,600个元素的软组织模型实时进行钝器解剖模拟(时间步长小于20毫秒)。使用具有8647个节点和32,639个元素的力反馈(小于80毫秒的时间步长)的大脑半球模型进行大脑回缩仿真。这些结果表明,所提出的方法可有效地模拟解剖和牵开开放脑裂的方法。

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