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Traffic Analysis for Storage Finding in Video on Demand System

机译:视频点播系统中用于查找存储的流量分析

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Background and Objective: The literature survey typically predicated sharp growth for IP-based video traffic i.e., 30% or more annually. For the Internet TV in mobile networks, video traffic growth rate is expected to rise 80% or more. These high growth rates of video traffic will account for a large portion of the bandwidth. The performance of video-on-demand system during real-time data streaming greatly depends on the session oriented data-storage finding in the mass scale distributed storage architecture. At the storage end, data is broken up into manageable chunks of data packets, which could be smoothly, deliver over the Internet. The objective of this study was to present the necessity of traffic control and traffic analysis methodology in the video on demand system to minimize the hop count for finding exact media storage to retrieve video chunk data. Methodology: Multiple inbound and outbound connections virtually appear a single connection to the user. The session based storage finding mechanism emphasis inbounds paths from distributed storage. The minimum hop counts for storage finding effectively reduce the search cost in video on demand system. For the enhancement of overall system performance, Zipf approximation was used particularly for the outbound traffic requests from the user end. The LRFU (least recently frequently used) mechanism was implemented on the 'web cache' at storage node with a considerable cache hit ratio. The inbound traffic flows for BGP using the AS_PATH metric to avoid loops. If the route paths are not locally organized, then the route path uses the AS_PATH attribute to ties between the weight and local preference attributes. The attributes are used to select a particular path that controls inbound traffic. Results: This study presents novel solutions regarding the existing issues on the video traffic flow. Three stages of simulation have been observed according to the aforesaid methodology. In the first stage of simulation, traffic analysis determined the VOD system. In the second stage of simulation, it has been considered distributed database storages. In third stage number of phases considered to make complete simulations. Conclusion: Traffic control and traffic analysis methodology for video on demand system minimizes the hop count during exact storage search.
机译:背景与目的:文献调查通常预测基于IP的视频流量将急剧增长,即每年30%或更高。对于移动网络中的互联网电视,视频流量增长率有望提高80%或更高。视频流量的这些高增长率将占带宽的很大一部分。视频点播系统在实时数据流传输期间的性能在很大程度上取决于大规模分布式存储体系结构中面向会话的数据存储的发现。在存储端,数据被分解成可管理的数据包块,可以平滑地通过Internet传递。这项研究的目的是提出视频点播系统中流量控制和流量分析方法的必要性,以最大程度地减少用于找到精确媒体存储以检索视频块数据的跳数。方法:多个入站和出站连接实际上对用户而言是一个连接。基于会话的存储查找机制强调了来自分布式存储的入站路径。查找存储的最小跳数有效降低了视频点播系统中的搜索成本。为了增强整体系统性能,Zipf逼近特别用于来自用户端的出站流量请求。 LRFU(最近最少使用)机制是在存储节点的“ Web缓存”上实现的,缓存命中率很高。 BGP的入站流量使用AS_PATH度量标准进行流传输,以避免环路。如果路由路径不是本地组织的,则路由路径使用AS_PATH属性在权重和本地首选项属性之间建立联系。该属性用于选择控制入站流量的特定路径。结果:这项研究提出了有关视频流量现有问题的新颖解决方案。根据上述方法已观察到三个模拟阶段。在模拟的第一阶段,流量分析确定了VOD系统。在模拟的第二阶段,已将其视为分布式数据库存储。在第三阶段,考虑进行完整模拟的阶段数。结论:视频点播系统的流量控制和流量分析方法可在精确的存储搜索期间最大程度地减少跳数。

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