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Weak Subgame Perfect Equilibria and their Application to Quantitative Reachability

机译:弱子博弈的完美平衡及其在定量可达性中的应用

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We study n-player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame perfect equilibriu
机译:我们研究在有限有向图上进行的基于n玩家回合的游戏。对于每次游戏,玩家必须支付他们希望最小化的费用。代替众所周知的纳什均衡(NE)概念,我们关注子博弈完美均衡的概念

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