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Dynamic Planar Orthogonal Point Location in Sublogarithmic Time

机译:亚对数时间的动态平面正交点定位

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We study a longstanding problem in computational geometry: dynamic 2-d orthogonal point location, i.e., vertical ray shooting among n horizontal line segments. We present a data structure achieving O(log n / log log n) optimal expected query time and O(log^{1/2+epsilon} n) update time (amortized) in the word-RAM model for any constant epsilon0, under the assumption that the x-coordinates are integers bounded polynomially in n. This substantially improves previous results of Giyora and Kaplan [SODA 2007] and Blelloch [SODA 2008] with O(log n) query and update time, and of Nekrich (2010) with O(log n / log log n) query time and O(log^{1+epsilon} n) update time. Our result matches the best known upper bound for simpler problems such as dynamic 2-d dominance range searching.We also obtain similar bounds for orthogonal line segment intersection reporting queries, vertical ray stabbing, and vertical stabbing-max, improving previous bounds, respectively, of Blelloch [SODA 2008] and Mortensen [SODA 2003], of Tao (2014), and of Agarwal, Arge, and Yi [SODA 2005] and Nekrich [ISAAC 2011].
机译:我们研究了计算几何学中一个长期存在的问题:动态二维正交点位置,即n条水平线段之间的垂直射线射击。我们提出了一种数据结构,在word-RAM模型中,对于任何恒定epsilon> 0,都可以实现O(log n / log log n)最佳预期查询时间和O(log ^ {1/2 + epsilon} n)更新时间(摊销) ,假设x坐标是在n中多项式有界的整数。这大大改善了Giyora和Kaplan [SODA 2007]和Blelloch [SODA 2008]的先前结果,其中O(log n)查询和更新时间,以及Nekrich(2010)的O(log n / log log n)查询时间和O (log ^ {1 + epsilon} n)更新时间。我们的结果与最简单的问题(例如动态2维优势范围搜索)的最著名上限相匹配;对于正交线段相交报告查询,垂直射线刺伤和垂直刺伤最大值,我们也获得了相似的界限,分别改善了先前的界限, Blelloch [SODA 2008]和Mortensen [SODA 2003],Tao(2014)以及Agarwal,Arge和Yi [SODA 2005]和Nekrich [ISAAC 2011]的观点。

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