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Condorcet-Consistent and Approximately Strategyproof Tournament Rules

机译:慰问一致和近似策略证明的比赛规则

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We consider the manipulability of tournament rules for round-robin tournaments of n competitors. Specifically, n competitors are competing for a prize, and a tournament rule r maps the result of all n(n-1)/2 pairwise matches (called a tournament, T) to a distribution over winners. Rule r is Condorcet-consistent if whenever i wins all n-1 of her matches, r selects i with probability 1. We consider strategic manipulation of tournaments where player j might throw their match to player i in order to increase the likelihood that one of them wins the tournament. Regardless of the reason why j chooses to do this, the potential for manipulation exists as long as Pr[r(T) = i] increases by more than Pr[r(T) = j] decreases. Unfortunately, it is known that every Condorcet-consistent rule is manipulable. In this work, we address the question of how manipulable Condorcet-consistent rules must necessarily be - by trying to minimize the difference between the increase in Pr[r(T) = i] and decrease in Pr[r(T) = j] for any potential manipulating pair. We show that every Condorcet-consistent rule is in fact 1/3-manipulable, and that selecting a winner according to a random single elimination bracket is not alpha-manipulable for any alpha > 1/3. We also show that many previously studied tournament formats are all 1/2-manipulable, and the popular class of Copeland rules (any rule that selects a player with the most wins) are all in fact 1-manipulable, the worst possible. Finally, we consider extensions to match-fixing among sets of more than two players.
机译:我们考虑n个参赛者的循环赛的比赛规则的可操作性。具体来说,n个竞争者正在争夺奖品,并且比赛规则r将所有n(n-1)/ 2对比赛(称为锦标赛T)的结果映射到获胜者的分布。如果我每次赢得所有n-1场比赛,r都以概率1选择i,则规则r是Condorcet一致的。我们考虑对锦标赛进行策略性操纵,其中玩家j可能将其比赛扔给玩家i,以增加以下可能性:他们赢得了比赛。无论j选择这样做的原因是什么,只要Pr [r(T)= i]增加的幅度大于Pr [r(T)= j]减小的幅度,就存在操纵的可能性。不幸的是,众所周知,每个Condorcet一致的规则都是可操纵的。在这项工作中,我们通过尽量减小Pr [r(T)= i]的增加与Pr [r(T)= j的减少之间的差异,解决了必须遵循可操作的Condorcet规则的问题。对于任何潜在的操纵对。我们证明,每条与Condorcet一致的规则实际上都是1/3可操作的,并且对于任何大于1/3的alpha,根据随机的单淘汰淘汰制选择获胜者都不是alpha可操作的。我们还表明,许多以前研究过的锦标赛格式都是1/2可操作的,而流行的Copeland规则(任何选择获胜最多的玩家的规则)实际上都是1可以操作的,这是最糟糕的。最后,我们考虑在多于两名球员的比赛中进行比赛固定的扩展。

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