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The Phenomenon Of Touch In Architectural Design And A Field Study For Haptic Mapping

机译:建筑设计中的接触现象和触觉映射的现场研究

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During and after the architectural production process the utilitarian-aesthetic perspective, that dominates the perception of spatial quality and architectural success in the West has been named Ocular-centrism. However, this point of view, which locates the vision as a dominant discourse in architectural design, has been criticized for ignoring the physical and psychological relation created between the subject and the space during the spatial experience, sensual memory, movement and time. The Phenomenon of Touch which can be identified through the interaction between the architecture and the subject depending on the physical and cognitive perception indicates another way of thinking and interpreting the architecture and the presence of another starting point for designing.The aim of this study is to search and describe the Phenomenon of Touch by design concepts, to present the affects of the hapticity in spatial experience on the user and to present a visualization study for this Phenomenon, which is more difficult to express as the features which can be seen and measured numerical.For the fieldwork five buildings designed by Peter Zumthor who declares the importance of the sensation, materiality and the atmosphere in the architectural design process. During the study, Zumthor?s abstract design elements, their use in architectural space and the affect was determined using a physical measurement. The findings have been represented in ?haptic mapping?. This visualization study consists of ?haptic scatter chart?, ?materiality- affect analysis? and ?sensation analysis? showed that, the Phenomenon of Touch and concepts identify it like sensations, influence, materiality and mental associations are not abstract and inaccessible assumptions, but tools which can be included in the architectural design process.
机译:在建筑生产过程中及之后,在西方对空间质量和建筑成功的看法占主导地位的功利主义美学视角被称为视觉中心主义。但是,这种观点将视觉定位为建筑设计中的主要论述,但由于在空间体验,感官记忆,运动和时间过程中忽略了主体与空间之间的生理和心理关系而受到批评。触摸现象可以通过建筑与主体之间的互动来确定,具体取决于身体和认知的感知,这表明了另一种思考和解释建筑的方式以及设计的另一个起点的存在。本研究的目的是通过设计概念搜索和描述触摸现象,以展示空间体验中的触觉对用户的影响,并提供针对此现象的可视化研究,这种现象很难表达为可以看到和测量的数值特征。对于野外作业,彼得·祖姆托(Peter Zumthor)设计的五座建筑物宣扬了感觉,物质和氛围在建筑设计过程中的重要性。在研究过程中,Zumthor的抽象设计元素,它们在建筑空间中的使用以及其影响是通过物理测量确定的。该发现已在“触觉映射”中表示。该可视化研究包括“触觉散点图”,“重要性影响分析”。和“感觉分析”?研究表明,触觉现象和概念将其识别为感觉,影响,物质和心理联系,这不是抽象和难以理解的假设,而是可以包含在建筑设计过程中的工具。

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