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The Nature and Function of Digital Information Compression Mechanisms in the Brain and in Digital Television Technology

机译:大脑和数字电视技术中数字信息压缩机制的性质和功能

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Why compare human vision with digital television? Both of these systems perform similar functions. In both, light rays carrying information are reflected off objects and are picked up by a camera-like device and transmitted to a complex mechanism that performs computations on them. In television these computations construct a representation of the objects in the form of the pictures on the TV screen. This representation needs to be optimized for the viewer (i.e., the viewer should be pleased with the resolution and frame rate and ideally should perceive the same as when viewing natural objects). In vision the computations construct the phenomenal objects that experienced in a person's visual field in consciousness—as Crick ( 1994 , p. 159) described it “We have for example a vivid internal picture of the external world.” The brain actually has multiple “TV screens,” i.e., multiple visual maps, which “look” at each other. So, here again, there is sort of TV screen, which should be optimized for the viewer. At the end reciprocal communications give rise to consciousness. Recently a key information compression mechanism has been discovered in the brain that operates in a manner very similar to the same mechanism used in digital television (Nortmann et al., 2013 ): for details of this see below. So a comparative study of both systems may have three useful consequences. It may reveal to what extent skillful TV engineers and Darwinian evolution come up with similar solutions to the basic problem of making the visual representational mechanisms more efficient. Discoveries of how the natural system works may give clues to digital TV designers for new mechanisms to try in their system. Likewise neuroscientists might look for any evidence that further mechanisms used by TV engineers also occur in the brain. Brain mechanisms We will first review what is known about the mechanisms whereby the brain processes visual information starting at the macroanatomical level. The visual system in the cortex is organized into two streams—the dorsal and the ventral (Ettlinger, 1990 ; Haxby et al., 1991 ; Gooddale and Milner, 1996 ). The dorsal goes from V1 to the parietal lobe and deals with visually guided behavior (“where” and “how”). The ventral goes from V1 to the temporal lobe and deals with object recognition and identity (“what”). These authors called these the “perception” and “action” pathways. The subtle relations between the concept of “where” and how mechanisms on the one hand and the “perception” and “action” pathways on the other have been addressed by Lebedev and Wise ( 2002 ). Then there is the color pathway that goes from V1 to V4 in the temporal lobe, and the motion pathway that goes from V1 to V5 in the middle temporal lobe. It has long been established that the brain's visual system processes information from the retina by three anatomically and functionally separate parallel distributed pathways that mediate color, form (Gooddale and Milner's ventral stream) and motion. Gooddale and Milner's dorsal path deals with organizing visually guided behavior and not perception. This tripartite system is supported by the evidence on how vision returns after injuries to the visual cortex. Schilder ( 1942 ) reports that the first faculty to return is pure motion, usually rotary, without any color or form. Then “space” or “film” colors appear floating in space. This is followed by objects, often only in parts such as the handle of a teacup. Lastly complete objects are seen into which the colors enter. In order to avoid unnecessary complications that tend to result from trying to translate directly between the technical terminology used in neuroscience and that used in digital television, we propose to use a neutral terminology as follows. The tripartite systems used in both the consciousness-related system in the brain and in digital TV may be identified as composed of the color system (V4), the motion system (V5), and a system that deals the construction of visual phenomenal objects (Object Construction System or OCS). These three systems may function independently, as in the cases reported by Schilder ( 1942 ). They can also be selectively deleted leaving only the other two to function. For example, in neuroscience, the color system is deleted in achromatopsia where the subject sees everything in black and white (Sacks, 1997 ). Thus, the OCS system can be identified as a black and white processing system. Cases in which motion is selectively deleted, or illusionarily added, have been reported in experiments using hallucinogens such as mescaline (Smythies, 1953 ). In one such case the subject reported, “The perception of a moving burning cigarette was a great surprise to me. Not a continuous line or circle was seen, as under normal conditions in the dark room, but a number of small glowing balls. At the end of the movement I could see the entire movement as it were fixed by a number of glowing balls standing in the air. T
机译:为什么将人类的视觉与数字电视进行比较?这两个系统执行类似的功能。在这两种情况下,携带信息的光线都会从物体上反射出来,并由类似照相机的设备拾取,然后传输到对它们进行计算的复杂机构。在电视中,这些计算以电视屏幕上图片的形式构造对象的表示。需要为观看者优化该表示(即,观看者应该对分辨率和帧速率感到满意,并且理想情况下应该与观看自然对象时感觉相同)。在视觉中,计算构建了在人的意识领域中经历过的现象对象,正如克里克(1994,p。159)所描述的那样:“例如,我们拥有外部世界的生动内部图片。”大脑实际上具有多个“电视屏幕”,即多个“互相看”的视觉地图。因此,这里还是有一种电视屏幕,应该针对观看者进行优化。最后,相互交流会引起意识。最近,在大脑中发现了一种关键的信息压缩机制,其运作方式与数字电视所使用的机制非常相似(Nortmann等,2013):有关此的详细信息,请参见下文。因此,对这两个系统进行比较研究可能会产生三个有用的结果。它可以揭示熟练的电视工程师和达尔文进化论在多大程度上提出了使视觉表示机制更有效这一基本问题的类似解决方案。有关自然系统如何工作的发现可能为数字电视设计师提供了在其系统中尝试新机制的线索。同样,神经科学家可能会寻找任何证据,证明电视工程师使用的其他机制也在大脑中发生。脑机制我们将首先回顾一下有关大脑从宏观解剖学层面开始处理视觉信息的机制的知识。皮层中的视觉系统分为两个流-背侧和腹侧(Ettlinger,1990; Haxby等,1991; Gooddale和Milner,1996)。背侧从V1到顶叶,处理视觉引导行为(“在哪里”和“如何”)。腹侧从V1到颞叶,处理对象识别和身份(“什么”)。这些作者称这些为“知觉”和“行动”途径。列别杰夫和怀斯(Lebedev and Wise,2002)解决了一方面“机制”和“机制”与另一方面“知觉”和“行动”途径之间的微妙关系。然后在颞叶中存在从V1到V4的颜色路径,在中间颞叶中存在从V1到V5的运动路径。早已确定,大脑的视觉系统通过三种在解剖学上和功能上独立的并行分布的途径来处理来自视网膜的信息,这些途径介导颜色,形式(Gooddale和Milner的腹侧流)和运动。 Gooddale和Milner的背侧路径用于组织视觉引导的行为而不是感知。该三方系统得到视觉皮层损伤后视觉恢复的证据的支持。 Schilder(1942)报告说,第一个返回的教师是纯运动,通常是旋转运动,没有任何颜色或形式。然后,“空间”或“胶片”颜色似乎漂浮在空间中。紧随其后的是物体,通常仅是零件,例如茶杯的手柄。最后看到完整的物体,颜色进入其中。为了避免不必要的复杂性,这些不必要的复杂性往往是由于试图在神经科学和数字电视中使用的技术术语之间直接进行翻译而造成的,我们建议使用以下中性术语。可以将大脑和数字电视中与意识相关的系统中使用的三方系统识别为由颜色系统(V4),运动系统(V5)和处理视觉现象对象的系统组成的系统(对象构建系统或OCS)。这三个系统可以独立运行,如Schilder(1942)报道的情况。也可以有选择地删除它们,仅剩下另外两个起作用。例如,在神经科学中,色盲症的色系被删除,在该色盲症中受试者看到的一切都是黑白的(Sacks,1997)。因此,可以将OCS系统识别为黑白处理系统。在使用致幻剂如麦斯卡林的实验中,已经报道了选择性地删除或虚构地添加运动的情况(Smythies,1953)。在一个这样的案例中,受试者报告说:“对燃烧的香烟燃烧的感觉令我感到非常惊讶。在黑暗的房间中,在正常情况下,看不到连续的线或圆,而是一些小的发光球。在机芯结束时,我可以看到整个机芯,因为它是由高耸在空中的发光球固定的。 Ť

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