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ARAP++: an extension of the local/global approach to mesh parameterization

机译:ARAP ++:局部/全局网格参数化方法的扩展

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Mesh parameterization is one of the fundamental operations in computer graphics (CG) and computeraided design (CAD). In this paper, we propose a novel local/global parameterization approach, ARAP++, for singleand multi-boundary triangular meshes. It is an extension of the as-rigid-as-possible (ARAP) approach, which stitches together 1-ring patches instead of individual triangles. To optimize the spring energy, we introduce a linear iterative scheme which employs convex combination weights and a fitting Jacobian matrix corresponding to a prescribed family of transformations. Our algorithm is simple, efficient, and robust. The geometric properties (angle and area) of the original model can also be preserved by appropriately prescribing the singular values of the fitting matrix. To reduce the area and stretch distortions for high-curvature models, a stretch operator is introduced. Numerical results demonstrate that ARAP++ outperforms several state-of-the-art methods in terms of controlling the distortions of angle, area, and stretch. Furthermore, it achieves a better visualization performance for several applications, such as texture mapping and surface remeshing.
机译:网格参数化是计算机图形学(CG)和计算机辅助设计(CAD)中的基本操作之一。在本文中,我们提出了一种新颖的局部/全局参数化方法,ARAP ++,用于单边界和多边界三角网格。它是“尽可能刚性(ARAP)”方法的扩展,该方法将1环斑块而不是单个三角形缝合在一起。为了优化弹簧能量,我们引入了线性迭代方案,该方案采用凸组合权重和与规定的变换族相对应的拟合雅可比矩阵。我们的算法简单,高效且健壮。也可以通过适当规定拟合矩阵的奇异值来保留原始模型的几何属性(角度和面积)。为了减少高曲率模型的面积和拉伸变形,引入了拉伸算子。数值结果表明,在控制角度,面积和拉伸变形方面,ARAP ++优于几种最先进的方法。此外,对于某些应用程序,例如纹理贴图和表面重新定型,它可以实现更好的可视化性能。

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