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Design and Development of T-DMB Multichannel Audio Service System Based on Spatial Audio Coding

机译:基于空间音频编码的T-DMB多声道音频服务系统的设计与开发

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In this paper, a terrestrial digital multimedia broadcasting (T-DMB) multichannel audio broadcasting system based on spatial audio coding is presented. The proposed system provides realistic multichannel audio service via T-DMB with a small increase of data rate as well as backward compatibility with the conventional stereo-based T-DMB player. To reduce the data rate for additional multichannel audio signals, we compress the multichannel audio signals using the sound source location cue coding algorithm, which is an efficient parametric multichannel audio compression technique. For compatibility, we use the dependent property of an elementary stream descriptor, and this property should be ignored in a conventional T-DMB player. To verify the feasibility of the proposed system, we implement the T-DMB multichannel audio encoder and a prototype player. We perform a compatibility test using the T-DMB multichannel audio encoder and conventional T-DMB players. The test demonstrates that the proposed system is compatible with a conventional T-DMB player and that it can provide a promisingly rich audio service.
机译:本文提出了一种基于空间音频编码的地面数字多媒体广播(T-DMB)多通道音频广播系统。所提出的系统通过T-DMB提供逼真的多通道音频服务,并且数据速率增加很小,并且与传统的基于立体声的T-DMB播放器向后兼容。为了降低其他多声道音频信号的数据速率,我们使用声源位置提示编码算法压缩多声道音频信号,这是一种有效的参数化多声道音频压缩技术。为了兼容性,我们使用基本流描述符的从属属性,并且在常规T-DMB播放器中应忽略此属性。为了验证所提出系统的可行性,我们实现了T-DMB多通道音频编码器和原型播放器。我们使用T-DMB多通道音频编码器和常规T-DMB播放器进行兼容性测试。测试表明,所提出的系统与常规的T-DMB播放器兼容,并且可以提供前途丰富的音频服务。

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