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首页> 外文期刊>EURASIP journal on advances in signal processing >Virtual Reality System with Integrated Sound Field Simulation and Reproduction
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Virtual Reality System with Integrated Sound Field Simulation and Reproduction

机译:具有集成声场模拟和再现功能的虚拟现实系统

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A real-time audio rendering system is introduced which combines a full room-specific simulation, dynamic crosstalk cancellation, and multitrack binaural synthesis for virtual acoustical imaging. The system is applicable for any room shape (normal, long, flat, coupled), independent of the a priori assumption of a diffuse sound field. This provides the possibility of simulating indoor or outdoor spatially distributed, freely movable sources and a moving listener in virtual environments. In addition to that, near-to-head sources can be simulated by using measured near-field HRTFs. The reproduction component consists of a headphone-free reproduction by dynamic crosstalk cancellation. The focus of the project is mainly on the integration and interaction of all involved subsystems. It is demonstrated that the system is capable of real-time room simulation and reproduction and, thus, can be used as a reliable platform for further research on VR applications.
机译:引入了实时音频渲染系统,该系统结合了针对特定房间的完整模拟,动态串扰消除以及用于虚拟声学成像的多轨双耳合成。该系统适用于任何房间形状(正常,长,平坦,耦合),与先验假设的散射声场无关。这提供了在虚拟环境中模拟室内或室外空间分布的,可自由移动的源和移动的侦听器的可能性。除此之外,可以使用测量的近场HRTF模拟近头信号源。再现组件包括通过动态串扰消除实现的无耳机再现。该项目的重点主要在于所有相关子系统的集成和交互。事实证明,该系统具有实时的房间模拟和再现能力,因此可以用作进一步研究VR应用程序的可靠平台。

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