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首页> 外文期刊>ISPRS International Journal of Geo-Information >A Heterogeneous Distributed Virtual Geographic Environment—Potential Application in Spatiotemporal Behavior Experiments
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A Heterogeneous Distributed Virtual Geographic Environment—Potential Application in Spatiotemporal Behavior Experiments

机译:异构分布式虚拟地理环境—在时空行为实验中的潜在应用

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摘要

Due to their strong immersion and real-time interactivity, helmet-mounted virtual reality (VR) devices are becoming increasingly popular. Based on these devices, an immersive virtual geographic environment (VGE) provides a promising method for research into crowd behavior in an emergency. However, the current cheaper helmet-mounted VR devices are not popular enough, and will continue to coexist with personal computer (PC)-based systems for a long time. Therefore, a heterogeneous distributed virtual geographic environment (HDVGE) could be a feasible solution to the heterogeneous problems caused by various types of clients, and support the implementation of spatiotemporal crowd behavior experiments with large numbers of concurrent participants. In this study, we developed an HDVGE framework, and put forward a set of design principles to define the similarities between the real world and the VGE. We discussed the HDVGE architecture, and proposed an abstract interaction layer, a protocol-based interaction algorithm, and an adjusted dead reckoning algorithm to solve the heterogeneous distributed problems. We then implemented an HDVGE prototype system focusing on subway fire evacuation experiments. Two types of clients are considered in the system: PC, and all-in-one VR. Finally, we evaluated the performances of the prototype system and the key algorithms. The results showed that in a low-latency local area network (LAN) environment, the prototype system can smoothly support 90 concurrent users consisting of PC and all-in-one VR clients. HDVGE provides a feasible solution for studying not only spatiotemporal crowd behaviors in normal conditions, but also evacuation behaviors in emergency conditions such as fires and earthquakes. HDVGE could also serve as a new means of obtaining observational data about individual and group behavior in support of human geography research.
机译:由于其强大的沉浸性和实时交互性,头盔式虚拟现实(VR)设备正变得越来越流行。基于这些设备,沉浸式虚拟地理环境(VGE)为研究紧急情况下的人群行为提供了一种有前途的方法。然而,当前更便宜的头盔式VR设备还不够流行,并且将在很长一段时间内继续与基于个人计算机(PC)的系统共存。因此,异构分布式虚拟地理环境(HDVGE)可能是解决由各种类型的客户端引起的异构问题的可行解决方案,并支持具有大量并发参与者的时空人群行为实验的实施。在这项研究中,我们开发了一个HDVGE框架,并提出了一组设计原则来定义现实世界与VGE之间的相似性。我们讨论了HDVGE体系结构,并提出了抽象交互层,基于协议的交互算法和调整后的航位推算算法来解决异构分布式问题。然后,我们实施了专注于地铁疏散实验的HDVGE原型系统。系统中考虑了两种类型的客户端:PC和多合一VR。最后,我们评估了原型系统和关键算法的性能。结果表明,在低延迟局域网(LAN)环境中,该原型系统可以平稳地支持90个并发用户,包括PC和多合一VR客户端。 HDVGE不仅为研究正常情况下的时空人群行为,而且为研究紧急情况下(如火灾和地震)的疏散行为提供了可行的解决方案。 HDVGE还可以用作获取有关个人和群体行为的观测数据的新手段,以支持人类地理学研究。

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