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(A Counterexample to) Parallel Repetition for Non-Signaling Multi-Player Games

机译:(反例)无信号多层游戏的并行重复

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摘要

We give a three-player game whose non-signaling value is constant (2/3) under any number of parallel repetitions. This is the first known setting where parallel repetition completely fails to reduce the maximum winning probability of computationally unbounded players. We also show that the best known results on non-signaling parallel repetition apply to a relatively limited class of games. In particular, these games cannot yield log-prover MIPs for languages beyond PSPACE.
机译:我们给出一个三人游戏,在任何数量的平行重复下,其非信号值保持不变(2/3)。这是第一个已知的设置,在该设置中,平行重复完全无法降低计算上不受限制的玩家的最大获胜概率。我们还表明,在非信号并行重复方面最著名的结果适用于相对有限的一类游戏。尤其是,这些游戏无法为PSPACE以外的语言提供日志证明者MIP。

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